ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -6299,34 +6299,35 @@
#};
## 购买BOSS可击杀次数
def OnBuyKillBossCnt(index, clientData, tick):
#    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
#    killBossMark = clientData.KillBossMark
#    killBossCntLimitDict = ReadChConfig.GetEvalChConfig("KillBossCntLimit")
#    curBossLimitInfo = []
#    for limitInfo in killBossCntLimitDict.values():
#        if killBossMark == limitInfo[0]:
#            curBossLimitInfo = limitInfo
#            break
#    if not curBossLimitInfo:
#        return
#
#    killBossMark, limitCnt, canBuyCnt, buyCost, sysMark1, sysMark2= curBossLimitInfo
#    hasKillCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCnt%killBossMark, 0)
#    hasBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCntBuyCnt%killBossMark, 0)
#    playerID = curPlayer.GetPlayerID()
#    if hasBuyCnt >= canBuyCnt:
#        GameWorld.Log('购买BOSS可击杀次数, 已达到今日最大可购买次数,hasBuyCnt=%s, canBuyCnt=%s'%(hasBuyCnt, canBuyCnt), playerID)
#        return
#    costGold = eval(buyCost)
#    infoDict = {"index":index, ChConfig.Def_Cost_Reason_SonKey:index}
#    isOK = PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costGold,
#                                  ChConfig.Def_Cost_BuyKillBossCnt, infoDict)
#
#    if not isOK:
#        return
#    # 增加购买次数
#    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Boss_KillCntBuyCnt%killBossMark, hasBuyCnt + 1)
#    BossHurtMng.NotifyAttackBossCnt(curPlayer)
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    killBossMark = clientData.KillBossMark
    buyTimesVIPPriID = IpyGameDataPY.GetFuncEvalCfg("KillBossCntLimit1", 1, {}).get(killBossMark)
    if not buyTimesVIPPriID:
        return
    canBuyCnt = PlayerVip.GetPrivilegeValue(curPlayer, buyTimesVIPPriID)
    hasBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCntBuyCnt%killBossMark, 0)
    playerID = curPlayer.GetPlayerID()
    if hasBuyCnt >= canBuyCnt:
        GameWorld.DebugLog('购买BOSS可击杀次数, 已达到今日最大可购买次数,hasBuyCnt=%s, canBuyCnt=%s'%(hasBuyCnt, canBuyCnt), playerID)
        return
    canKillCnt, dayTimesLimit = BossHurtMng.GetCanKillBossCnt(curPlayer, killBossMark)
    if canKillCnt >= dayTimesLimit:
        GameWorld.DebugLog('购买BOSS可击杀次数, 剩余次数已满!,canKillCnt=%s'%(canKillCnt), playerID)
        return
    costGold = IpyGameDataPY.GetFuncEvalCfg("KillBossCntLimit1", 2, {}).get(killBossMark)
    if not costGold:
        return
    infoDict = {"index":killBossMark, ChConfig.Def_Cost_Reason_SonKey:killBossMark}
    isOK = PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costGold,
                                  ChConfig.Def_Cost_BuyKillBossCnt, infoDict)
    if not isOK:
        return
    # 增加购买次数
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Boss_KillCntBuyCnt%killBossMark, hasBuyCnt + 1)
    BossHurtMng.NotifyAttackBossCnt(curPlayer, killBossMark)
    return
#// A2 23 NPC秀结束 #tagCMNPCShowEnd