ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -78,10 +78,11 @@
    return
def ClientServerMsg_ServerInitOK(serverGroupID, msgData, tick):
    ''' 收到子服启动成功通知
    ''' 收到子服连接成功通知
         当子服启动成功后,可同步一次跨服服务器活动状态及活动数据给子服
    '''
    GameWorld.Log("收到跨服子服启动成功通知!")
    GameWorld.Log("收到跨服子服连接成功通知!")
    CrossRealmPlayer.ClientServerMsg_ServerInitOK(serverGroupID)
    CrossRealmPK.ClientServerMsg_ServerInitOK(serverGroupID, tick)
    return
@@ -149,6 +150,9 @@
        elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard:
            CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_CrossServerState:
            CrossRealmPlayer.CrossServerMsg_CrossServerState(msgData)
        else:
            GameWorld.ErrLog("没有该信息类型逻辑处理!")
            
@@ -168,6 +172,7 @@
    result = dataPack.GetResult()
    if result != 1:
        GameWorld.Log("--OnClientServerReceiveMsg  disconn")
        CrossRealmPlayer.CrossServerMsg_CrossServerState({"isOpen":0})
        return
    
    GameWorld.Log("OnConnCorossServer conn success!!!")