ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -395,6 +395,8 @@ perMailItemCnt = IpyGameDataPY.GetFuncCfg("MailMaxItemCnt") mailCnt = max(1, int(math.ceil(len(addItemDictList)/float(perMailItemCnt)))) # 一封邮件最多5个物品 for i in xrange(mailCnt): if i != 0: gold, goldPaper, silver = 0, 0, 0 # 拆分后非第一封的邮件货币归零,防止重复给货币奖励 startIndex = i*perMailItemCnt GUID = str(uuid.uuid1()) AddPersonalItem(GUID, addItemDictList[startIndex:startIndex + perMailItemCnt], playerIDList,