ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -395,6 +395,8 @@
    perMailItemCnt = IpyGameDataPY.GetFuncCfg("MailMaxItemCnt")
    mailCnt = max(1, int(math.ceil(len(addItemDictList)/float(perMailItemCnt)))) # 一封邮件最多5个物品
    for i in xrange(mailCnt):
        if i != 0:
            gold, goldPaper, silver = 0, 0, 0 # 拆分后非第一封的邮件货币归零,防止重复给货币奖励
        startIndex = i*perMailItemCnt
        GUID = str(uuid.uuid1())
        AddPersonalItem(GUID, addItemDictList[startIndex:startIndex + perMailItemCnt], playerIDList,