ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py
@@ -634,7 +634,7 @@ addCnt = 0 starCnt, lineList = GetIceLodeAllStarCnt(curPlayer) for lineid in lineList: curStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID]) curStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineid, False, [mapID]) if curStar == 0: addCnt += 1 GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineid, 3, False, [mapID])