ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py
@@ -131,8 +131,9 @@ playerTeamID = curPlayer.GetTeamID() # 切图时GameServer玩家无队伍时会同步teamID为0,这里进一步处理,防止地图玩家在某些异常情况下teamID与GameServer不同步 if teamID == 0 and playerTeamID: __OnPlayerLeaveTeam(curPlayer.GetCopyMapID(), playerID, playerTeamID, tick) if teamID == 0: if playerTeamID: __OnPlayerLeaveTeam(curPlayer.GetCopyMapID(), playerID, playerTeamID, tick) return RefreshPlayerTeamID(curPlayer, teamID, teamLV, tick)