ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -362,7 +362,7 @@ if GameObj.GetHP(defender) <= 0: defender.SetDict(ChConfig.Def_NPCDead_KillerType, attacker.GetGameObjType()) defender.SetDict(ChConfig.Def_NPCDead_KillerID, attacker.GetID()) PlayerGeTui.TJGDead(defender, attacker.GetName()) #PlayerGeTui.TJGDead(defender, attacker.GetName()) if defender.GetGameObjType() == IPY_GameWorld.gotNPC: skillID = 0 if not useSkill else useSkill.GetSkillID() # 记录死亡原因