ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Gubao.py
@@ -56,7 +56,7 @@
                if gubaoID not in gubaoIDList:
                    gubaoIDList.append(gubaoID)
                PlayerGubao.SetGubaoLVInfo(curPlayer, gubaoID, 0, 0)
                for effType in PlayerGubao.GubaoEffTtemIypeList:
                for effType in PlayerGubao.NeedGubaoItemEffValueTypeList:
                    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GubaoItemEffValue % (gubaoID, effType), 0)
                    
            PlayerGubao.Sync_GubaoItemEffInfo(curPlayer, force=True)
@@ -95,8 +95,8 @@
        if len(msgList) != 4:
            return
        _, gubaoID, effType, effValue = msgList
        if effType not in PlayerGubao.GubaoEffTtemIypeList:
            GameWorld.DebugAnswer(curPlayer, "古宝物品效果类型仅包含:%s" % str(PlayerGubao.GubaoEffTtemIypeList))
        if effType not in PlayerGubao.NeedGubaoItemEffValueTypeList:
            GameWorld.DebugAnswer(curPlayer, "古宝效果值类型仅包含:%s" % str(PlayerGubao.NeedGubaoItemEffValueTypeList))
            return
        ipyData = IpyGameDataPY.GetIpyGameData("Gubao", gubaoID)
        if not ipyData: