hch
2019-03-05 7e2fba6800afaaeef3ac9d2d3c8c42ebcefd2016
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -50,7 +50,7 @@
import CrossBoss
import time
import json
'''
@@ -717,10 +717,12 @@
    def GetBossAttentionDict(self):
        return self.bossAttentionDict
    # RecordData改json记录 bossid存为字符串
    def UpdateBossAttention(self, playerid, bossid, isAdd):
        bossid = str(bossid)
        if playerid in self.bossAttentionDict:
            bossAttentionData = self.bossAttentionDict[playerid]
            recordDict = eval(bossAttentionData.RecordData)
            recordDict = json.loads(bossAttentionData.RecordData)
            if isAdd:
                recordDict[bossid] = isAdd
            else:
@@ -731,7 +733,7 @@
                self.bossAttentionDict.pop(playerid)
                
            else:
                bossAttentionData.RecordData = str(recordDict)
                bossAttentionData.RecordData = json.dumps(recordDict, ensure_ascii=False)
                bossAttentionData.DataLen = len(bossAttentionData.RecordData)
        else:
            if not isAdd:
@@ -739,7 +741,7 @@
            bossAttention = PyGameDataStruct.tagDBPyBossAttention()
            bossAttention.clear()
            bossAttention.PlayerID = playerid
            bossAttention.RecordData = str({bossid:isAdd})
            bossAttention.RecordData = json.dumps({bossid:isAdd}, ensure_ascii=False)
            bossAttention.DataLen = len(bossAttention.RecordData)
            self.bossAttentionDict[playerid] = bossAttention
        
@@ -753,12 +755,12 @@
        attentionData = self.bossAttentionDict.get(curPlayer.GetPlayerID())
        if not attentionData:
            return
        bttentionDict = eval(attentionData.RecordData)
        bttentionDict = json.loads(attentionData.RecordData)
        packData = ChPyNetSendPack.tagGCBossAttentionInfo()
        packData.BossList = []
        for bossid, addState in bttentionDict.items():
            bossInfo = ChPyNetSendPack.tagGCBossAttention()
            bossInfo.BossID=bossid
            bossInfo.BossID=int(bossid)
            bossInfo.AddState=addState
            packData.BossList.append(bossInfo)
        
@@ -790,10 +792,7 @@
            data.clear()
            pos += data.readData(datas, pos, dataslen)
            playerID = data.PlayerID
            if type(eval(data.RecordData)) != list:
                self.bossAttentionDict[playerID] = data
            else:
                data.clear()
            self.bossAttentionDict[playerID] = data
            
        return pos