hch
2019-03-05 7e2fba6800afaaeef3ac9d2d3c8c42ebcefd2016
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
@@ -32,7 +32,7 @@
import random
import copy
import json
'''
1. 仙盟改名
@@ -80,8 +80,8 @@
def SetBatRecFamilyNameA(recData, familyNameA): return recData.SetStrValue1(familyNameA)
def GetBatRecFamilyNameB(recData): return recData.GetStrValue2()
def SetBatRecFamilyNameB(recData, familyNameB): return recData.SetStrValue2(familyNameB)
def GetBatRecDissolutionID(recData): return [] if not recData.GetStrValue3() else eval(recData.GetStrValue3()) # 解散的家族ID列表 [familyID, ...]
def SetBatRecDissolutionID(recData, dissFamilyIDList): return recData.SetStrValue3(str(dissFamilyIDList))
def GetBatRecDissolutionID(recData): return [] if not recData.GetStrValue3() else json.loads(recData.GetStrValue3()) # 解散的家族ID列表 [familyID, ...]
def SetBatRecDissolutionID(recData, dissFamilyIDList): return recData.SetStrValue3(json.dumps(dissFamilyIDList, ensure_ascii=False))
''' 王者仙盟
value1        家族ID