hxp
2019-07-04 7ec0a058391a01ba15cae725a1754305d92e6cc4
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -352,6 +352,7 @@
                        ("DWORD", "LostHPPerSecond", 0),
                        ("BYTE", "MaxPlayerCount", 0),
                        ("DWORD", "LostHPPerSecondEx", 0),
                        ("BYTE", "FightPowerMinByLV", 0),
                        ("DWORD", "FightPowerMin", 0),
                        ("DWORD", "FightPowerMax", 0),
                        ("DWORD", "EveryFightPower", 0),
@@ -2142,6 +2143,7 @@
        self.LostHPPerSecond = 0
        self.MaxPlayerCount = 0
        self.LostHPPerSecondEx = 0
        self.FightPowerMinByLV = 0
        self.FightPowerMin = 0
        self.FightPowerMax = 0
        self.EveryFightPower = 0
@@ -2152,6 +2154,7 @@
    def GetLostHPPerSecond(self): return self.LostHPPerSecond # 单人每秒掉血量
    def GetMaxPlayerCount(self): return self.MaxPlayerCount # 最大人数
    def GetLostHPPerSecondEx(self): return self.LostHPPerSecondEx # 每增加一人附加掉血量
    def GetFightPowerMinByLV(self): return self.FightPowerMinByLV # 标准战力是否取等级表
    def GetFightPowerMin(self): return self.FightPowerMin # 标准战力
    def GetFightPowerMax(self): return self.FightPowerMax # 上限战力
    def GetEveryFightPower(self): return self.EveryFightPower # 每x点战力