ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -661,6 +661,7 @@ openJobList = IpyGameDataPY.GetFuncEvalCfg("OpenJob", 1) for job in openJobList: jobPlayerCount = len(PyGameData.g_onedayJobPlayerLoginoffTimeDict.get(job, {})) jobPlayerCount = max(1, jobPlayerCount) # 人数默认至少1个 totalPlayerCount += jobPlayerCount jobWeightList.append([jobPlayerCount, job]) GameWorld.DebugLog("职业人数: job=%s,count=%s" % (job, jobPlayerCount))