| | |
| | | # 不可切换PK模式的地图
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| | | Def_CanNotChangeAtkModelMap = []
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| | |
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| | | # 从副本退出时,可以返回进入前的副本ID
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| | | Def_CanBackFBMap = [Def_FBMapID_BossHome]
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| | |
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| | | # 当日换战盟不可进入的地图 (本项目为24小时)
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| | | Def_ChangeFamilyCanNotEnterMap = []
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| | |
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| | |
| | | Def_Player_Dict_FromPosX = 'FromPosX' # 最后一次离开的非中立常规地图,坐标X
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| | | Def_Player_Dict_FromPosY = 'FromPosY' # 最后一次离开的非中立常规地图,坐标X
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| | | Def_Player_Dict_FromLineID = 'FromLineID' # 最后一次离开的非中立常规地图,线路ID
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| | | Def_Player_Dict_FromFBMapID = 'FromFBMapID' # 最后一次离开的可返回的副本ID,地图ID
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| | | Def_Player_Dict_FromFBPosX = 'FromFBPosX' # 最后一次离开的可返回的副本ID,坐标X
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| | | Def_Player_Dict_FromFBPosY = 'FromFBPosY' # 最后一次离开的可返回的副本ID,坐标X
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| | | Def_Player_Dict_FromFBLineID = 'FromFBLineID' # 最后一次离开的可返回的副本ID,线路ID
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| | |
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| | | Def_PlayerKey_CrossRegisterMap = "CrossRegisterMap" #跨服注册活动地图, dataMapID
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| | | Def_PlayerKey_IsCrossPKMatching = "IsCrossPKMatching" #是否跨服匹配中
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| | |
| | | Def_Player_Dict_HighChangeLineID = "HighChangeLineID" # 高线切换到低线路记录
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| | | Def_Player_Dict_FBFirstEnterRecord = "FBFEntRec" # 记录副本是否参与过,按位0 1 存储表示
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| | | Def_FBStar_MaxKeyCnt = 5 # 暂时每个副本ID支持9*5个lineID记录
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| | | Def_Player_Dict_EnterFBFree = "EnterFBFree" # 是否免费进入副本
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| | | Def_Player_Dict_ReqFBFuncLine = "ReqFBFuncLine" # 请求进入的副本功能线路
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| | | Def_Player_Dict_ReqCrossFBZoneID = "ReqCrossFBZoneID" # 请求进入跨服的跨服分区ID
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| | | Def_Player_Dict_ReqCrossFBFuncLine = "ReqCrossFBFuncLine" # 请求进入跨服的副本功能线路
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