ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py
@@ -88,7 +88,6 @@ # @return hurtType : HurtType 伤害结构体类 # @remarks 函数详细说明. def DoAttack(curPlayer, curTagTruck, skill, skillValue, skillPercent, skillHurtList, tick): #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagTruck, skill, tick) curTagNPCHPBeforeAtk = GameObj.GetHP(curTagTruck) #攻击成功