hxp
2018-09-19 7fbb43a339c8b3536aface156013b49edcb6ad98
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -125,6 +125,7 @@
    # 助战状态换装需要刷属性
    if GetDogzIsHelpFight(curPlayer, dogzID):
        RefreshDogzAttr(curPlayer)
        PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
        
    return
@@ -201,6 +202,7 @@
    if GetDogzIsHelpFight(curPlayer, dogzID):
        SetDogzIsHelpFight(curPlayer, dogzID, False) # 因为脱下了状态,所以必须设置为非助战状态
        RefreshDogzAttr(curPlayer)
        PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
        
    return
@@ -262,6 +264,7 @@
    GameWorld.DebugLog("神兽助战状态变更!dogzID=%s,isFight=%s" % (dogzID, isFight), playerID)
    SetDogzIsHelpFight(curPlayer, dogzID, isFight)
    RefreshDogzAttr(curPlayer)
    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
    return
@@ -432,6 +435,7 @@
    
    if isRefreshAtrr:
        RefreshDogzAttr(curPlayer)
        PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
        
    return
@@ -460,6 +464,7 @@
def RefreshDogzAttr(curPlayer):
    ## 刷新神兽属性
    
    fightPowerEx = 0
    allAttrList = [{} for _ in range(4)]
    
    dogzEquipPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
@@ -520,8 +525,12 @@
            ChEquip.CalcAttr_LegendAttr(curPlayer, curEquip, allAttrList)
            #GameWorld.DebugLog("    装备传奇: itemID=%s,%s" % (itemID, allAttrList))
            
        # 附加战力
        fightPowerEx += ipyData.GetFightPowerEx()
    # 保存计算值
    PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Dogz, allAttrList)
    curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_Dogz, fightPowerEx)
    return
def Sync_DogzInfo(curPlayer):