ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -86,6 +86,7 @@ import ChNetSendPack import PlayerState import QuestCommon import PlayerDogz import GMShell import random @@ -3960,6 +3961,7 @@ PlayerRefineStove.CalcStoveAttr(curPlayer) PlayerFamilyTech.CalcFamilyTechAttr(curPlayer) PlayerEquipDecompose.RefreshEDAttr(curPlayer) PlayerDogz.RefreshDogzAttr(curPlayer) self.RefreshAllState(isForce=True) GameWorld.DebugLog("End ReCalcAllState!!!") return