| | |
| | | awardData = costList.index(investGold) + 1
|
| | | if investType == ChConfig.GoldInvestType_VIP:
|
| | | awardData = __GetInvestLVData(curPlayer)
|
| | | needVIPLV = IpyGameDataPY.GetFuncCfg('VIPInvest', 2)
|
| | | if curPlayer.GetVIPLv() < needVIPLV:
|
| | | GameWorld.DebugLog(' 投资理财 需要VIP%s'%(needVIPLV))
|
| | | return
|
| | | needVIPLVDict = IpyGameDataPY.GetFuncEvalCfg('InvestCost', 2, {})
|
| | | needVIPLV = needVIPLVDict.get(str(investType), 0)
|
| | | if curPlayer.GetVIPLv() < needVIPLV:
|
| | | GameWorld.DebugLog(' 投资理财 需要VIP%s'%(needVIPLV))
|
| | | return
|
| | |
|
| | |
|
| | | deductGold = investGold
|