ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
@@ -188,6 +188,16 @@
   [lambda curObj:PlayerControl.GetSkillReducePer5(curObj), lambda curObj, value:PlayerControl.SetSkillReducePer5(curObj, value), ShareDefine.CDBPlayerRefresh_SkillReducePer5, 1, 0],    # 受到技能伤害减少5
   [lambda curObj:PlayerControl.GetSkillReducePer6(curObj), lambda curObj, value:PlayerControl.SetSkillReducePer6(curObj, value), ShareDefine.CDBPlayerRefresh_SkillReducePer6, 1, 0],    # 受到技能伤害减少6
   [lambda curObj:PlayerControl.GetSkillReducePer7(curObj), lambda curObj, value:PlayerControl.SetSkillReducePer7(curObj, value), ShareDefine.CDBPlayerRefresh_SkillReducePer7, 1, 0],    # 受到技能伤害减少7
   [lambda curObj:PlayerControl.GetZhuXianRate(curObj), lambda curObj, value:PlayerControl.SetZhuXianRate(curObj, value), 0, 0, 0],    # 诛仙一击: 概率直接减少BOSS当前10%血量
   [lambda curObj:PlayerControl.GetZhuXianReducePer(curObj), lambda curObj, value:PlayerControl.SetZhuXianReducePer(curObj, value), 0, 0, 0],    # 诛仙护体: 受到BOSS伤害减免 万分率
   [lambda curObj:PlayerControl.GetHorseMaxHPPer(curObj), lambda curObj, value:PlayerControl.SetHorseMaxHPPer(curObj, value), 0, 0, 0],      # 坐骑生命加成
   [lambda curObj:PlayerControl.GetPetAtkPer(curObj), lambda curObj, value:PlayerControl.SetPetAtkPer(curObj, value), 0, 0, 0],      # 灵宠攻击加成
   [lambda curObj:PlayerControl.GetHorseTrainAttrPer(curObj), lambda curObj, value:PlayerControl.SetHorseTrainAttrPer(curObj, value), 0, 0, 0],      # 坐骑培养属性加成
   [lambda curObj:PlayerControl.GetPetTrainAttrPer(curObj), lambda curObj, value:PlayerControl.SetPetTrainAttrPer(curObj, value), 0, 0, 0],      # 灵宠培养属性加成
   [lambda curObj:PlayerControl.GetGuardTrainAttrPer(curObj), lambda curObj, value:PlayerControl.SetGuardTrainAttrPer(curObj, value), 0, 0, 0],      # 守护培养属性加成
   [lambda curObj:PlayerControl.GetWingTrainAttrPer(curObj), lambda curObj, value:PlayerControl.SetWingTrainAttrPer(curObj, value), 0, 0, 0],      # 翅膀培养属性加成
   [lambda curObj:PlayerControl.GetPeerlessWeaponTrainAttrPer(curObj), lambda curObj, value:PlayerControl.SetPeerlessWeaponTrainAttrPer(curObj, value), 0, 0, 0],      # 灭世培养属性加成
   [lambda curObj:PlayerControl.GetPeerlessWeapon2TrainAttrPer(curObj), lambda curObj, value:PlayerControl.SetPeerlessWeapon2TrainAttrPer(curObj, value), 0, 0, 0],      # 弑神培养属性加成
]
## 通过索引获得属性值