| | |
| | | if IsMapNeedBossShunt(0):
|
| | | GameWorld.SendCommMapServerMsg(ShareDefine.Def_Notify_WorldKey_BossShuntPlayer, PyGameData.g_bossShuntPlayerInfo)
|
| | | GameWorld.SendCommMapServerMsg(ShareDefine.Def_Notify_WorldKey_BossShuntDeadLine, PyGameData.g_bossShuntDeadLine)
|
| | | #通知一个参数
|
| | | bossID = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2)
|
| | | onlineCnt = __GetBossOnlineHeroCnt(bossID)[0]
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossID, onlineCnt)
|
| | | return
|
| | |
|
| | |
|
| | |
| | |
|
| | | newNum = newOnlieCnt * 100 + unUpdataCnt
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_GameWorldBossOnlineCnt % bossid, newNum)
|
| | | if bossid == IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2):
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossid, newOnlieCnt)
|
| | | GameWorld.DebugLog("设置计算boss刷新时间用的在线人数 Change:bossid=%s, beforeOnlineCnt = %s, newOnlieCnt = %s, unUpdataCnt=%s" % (bossid, beforeOnlineCnt, newOnlieCnt, unUpdataCnt))
|
| | | return
|
| | |
|
| | |
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | return
|
| | |
|
| | | def Sync_DogzNPCRefreshTime(msgList):
|
| | | #同步神兽副本NPC刷新时间
|
| | | playerID, refreshTimeDict = msgList
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) if playerID else None
|
| | | if playerID and not curPlayer:
|
| | | return
|
| | | if not refreshTimeDict:
|
| | | return
|
| | | packData = ChPyNetSendPack.tagGCDogzNPCRefreshTime()
|
| | | packData.InfoList=[]
|
| | | for npcid, rTime in refreshTimeDict.items():
|
| | | timeInfo = ChPyNetSendPack.tagDogzTimeInfoObj()
|
| | | timeInfo.NPCID = npcid
|
| | | timeInfo.RefreshSecond = rTime
|
| | | packData.InfoList.append(timeInfo)
|
| | | packData.Cnt = len(packData.InfoList)
|
| | | if not playerID:
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for i in xrange(playerManager.GetActivePlayerCount()):
|
| | | curPlayer = playerManager.GetActivePlayerAt(i)
|
| | | if curPlayer == None or not curPlayer.GetInitOK():
|
| | | continue
|
| | | if PlayerControl.GetIsTJG(curPlayer):
|
| | | continue
|
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | else:
|
| | | if PlayerControl.GetIsTJG(curPlayer):
|
| | | return
|
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | return |