xdh
2018-08-21 80f11b590ece01d82d2af052876366bd2c1df2eb
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -83,6 +83,7 @@
import GameLogic_ElderBattlefield
import GameLogic_FamilyBoss
import GameLogic_FamilyWar
import GameLogic_Dogz
import OpenServerCampaign
import PlayerCostRebate
import PlayerSpringSale
@@ -510,6 +511,7 @@
        
        #法宝
        PlayerMagicWeapon.OnDay(curPlayer)
        PlayerGoldGift.OnDay(curPlayer)
        
    # 特殊时间点X点过天
    elif onEventType == ShareDefine.Def_OnEventTypeEx:
@@ -529,6 +531,9 @@
        ChItem.ResetItemUseCntToday(curPlayer)
        # 极品白拿
        PlayerFreeGoods.OnDay(curPlayer)
        #采集次数重置
        NPCCommon.CollNPCTimeOnDay(curPlayer)
    
    # 以下为支持两种重置模式切换配置的
    FBCommon.FBOnDay(curPlayer, onEventType)
@@ -1369,7 +1374,9 @@
    # 活动buff状态变更
    elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]):            
        PlayerAction.OnActionBuffStateChange(key, tick)
    #boss刷新时间参数
    elif key.startswith(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt[:-2]):
        GameLogic_Dogz.OnOnlineCntChange(key, tick)
#===============================================================================
#    ---修改为上述的 统一字典处理
#    if msg == ChConfig.Def_Notify_Key_PurTalk: