ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3403,8 +3403,8 @@ #--- 3. 计算概率触发技能--- #几率 if not SkillCommon.IsBuff(exSkill): # buff在添加buff时有判断概率,这里不重复判断 rate = GetSkillOfSeriesHitRate(attacker, defender, exSkill) if not GameWorld.CanHappen(rate, ChConfig.Def_MaxRateValue): #几率未触发 return False