hxp
2023-12-25 82671ac68b8f6e6902b067e4aad8705812be2393
ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
@@ -315,8 +315,6 @@
TYPE_WorldBossOnlineCntTick = 26  # 定时世界BOSS刷新时间计算 在线玩家数量
TYPE_TimeShopProcessTick = 27  # 定时商店处理间隔
TYPE_WorldBossProcessTick = 28  # BOSS重生检查间隔
TYPE_WorldBossGeTuiTick = 29  # BOSS个推
TYPE_WorldNewGuyGeTuiTick = 30  # 低级新玩家离开5分钟后唤回
TYPE_Tick_Time = [
                  1000 * 60 * 3 ,  #0 查看地图的活动人数 3分钟/次 
@@ -348,8 +346,6 @@
                  1000 * 60 * 5     ,  #26 定时世界BOSS刷新时间计算 在线玩家数量
                  1000 * 60     ,  #27 定时商店处理间隔
                  1000 * 1     ,  #28 BOSS重生检查间隔
                  1000*45,      #29 BOSS个推
                  1000*60,      #30 低级新玩家离开5分钟后唤回
                 ]
TYPE_Tick_Count = len(TYPE_Tick_Time)
@@ -368,7 +364,6 @@
Def_WorldKey_ExamSendSubjectCnt = 'ExamSendSubjectCnt'       #当前发题总数
Def_WorldKey_BossIsAlive = 'BossIsAlive_%s'                  #boss是否活着
Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit'             #GameWold是否初始化完成
Def_WorldKey_BossIsGeTui = "BossGeTui%s"                     #当前复活通知
Def_WorldKey_OperationActionState = "State_%s"               #运营活动状态,参数为(运营活动名)
Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint"     #boss复活需要总点数
Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s'     #跨服boss是否活着,参数(zoneID, bossID)
@@ -595,6 +590,7 @@
            ShareDefine.Def_BT_CharmTotal               : 100,           #魅力总榜
            ShareDefine.Def_BT_CharmWeek                : 100,           #魅力周榜
            ShareDefine.Def_BT_CharmDay                 : 100,           #魅力日榜
            ShareDefine.Def_BT_BossTrialSubmit          : 1000,          #boss凭证 (boss历练活动)
            }
#排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去
@@ -653,9 +649,6 @@
Def_ForbiddenTalk = "ForbiddenTalk"   # 禁言
Def_TalkTick = "ForbiddenTalk"   # 聊天间隔
Def_PDict_GeTuiSet = "GetuiSet"     # 推送提醒的设置
Def_PDict_NoGeTuiTime = "NoGetuiTime"     # 推送提醒免打扰时间,将字符串组合数字
Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s"  #查询PK排行榜tick,参数(zoneID, seasonID)
#主城地图、缥缈宗
@@ -688,6 +681,8 @@
Def_FBMapID_QueenRelics = 51010
#跨服竞技场
Def_FBMapID_CrossRealmPK = 32010
#跨服排位
Def_FBMapID_CrossChampionship = 32070
#跨服蓬莱仙境
Def_FBMapID_CrossPenglai = 32020
#跨服魔化之地
@@ -720,6 +715,7 @@
                         Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
                         Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
                         Def_FBMapID_CrossBattlefield:"CrossZonePK",
                         Def_FBMapID_CrossChampionship:"CrossZonePK",
                         }
#跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
@@ -860,3 +856,15 @@
Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还
Def_GiveMoney_AuctionGain, #拍卖获得利润
) = range(1000, 1000 + 29)
Def_ItemID_GoldMoney = 20               # 直接给仙玉
Def_ItemID_GoldPaper = 30               # 直接给绑玉/灵石
Def_ItemID_SilverPaper = 500               # 直接给金票物品
Def_ItemID_GongdePoint = 530               # 直接给功德点
# 货币类型对应直接给货币物品ID
MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney,
                   IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper,
                   IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper,
                   ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint,
                   }