ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
@@ -244,7 +244,8 @@
## 副本功能线路ID
def SetFBFuncLineID(curPlayer, funcLineID): return curPlayer.SetExAttr3(funcLineID)
def GetFBFuncLineID(curPlayer): return curPlayer.GetExAttr3()
def GetFBFuncMapID(curPlayer): return curPlayer.GetExAttr3() / 1000
def GetFBFuncLineID(curPlayer): return curPlayer.GetExAttr3() % 1000
##VIP到期时间
def GetVIPExpireTime(curPlayer): return 0
@@ -280,6 +281,9 @@
        curPlayer.MapServer_QueryPlayerResult(0, 0, "SetLeaveFamilyTime", sysMsg, len(sysMsg))
    return 
def GetLeaveFamilyTime(curPlayer):return curPlayer.GetExAttr12()
##玩家离开仙盟时间(主动或被踢都算)
def GetLeaveFamilyTimeEx(curPlayer):return curPlayer.GetExAttr19()
def SetLeaveFamilyTimeEx(curPlayer, value):return curPlayer.SetExAttr19(value)
## 玩家所属服务器组ID
def GetPlayerServerGroupID(curPlayer): return curPlayer.GetExAttr13()
@@ -376,6 +380,12 @@
    curPlayer.MapServer_QueryPlayerResult(0, 0, "DelItem", result, len(result))
    return
def MapServerGiveAward(curPlayer, eventName, moneyInfo={}, itemList=[], drDict={}):
    ## 地图给奖励
    result = str([eventName, moneyInfo, itemList, drDict])
    curPlayer.MapServer_QueryPlayerResult(0, 0, "GiveAward", result, len(result))
    return
## 增加仙盟活跃
#  @param curPlayer
#  @param successType: 成就类型