| | |
| | | import PlayerRune
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| | | import GameFuncComm
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| | | import PlayerFairyCeremony
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| | | import PlayerNewFairyCeremony
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| | | import PlayerSpringSale
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| | | import PyGameData
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| | |
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| | |
| | | SyncShoppingResult(curPlayer, itemIndex, clientBuyCount)
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| | | if itemIndex in IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {}).values():
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| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
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| | | if itemIndex in IpyGameDataPY.GetFuncEvalCfg('NewCeremonyFireParty', 1, {}).values():
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| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
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| | | |
| | | return
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| | |
|
| | | def GetShopJobItem(job, itemID, jobItemList):
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| | |
| | | #烟花狂欢
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| | | if itemIndex in IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {}).values():
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| | | return not PlayerFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex)
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| | | |
| | | if itemIndex in IpyGameDataPY.GetFuncEvalCfg('NewCeremonyFireParty', 1, {}).values():
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| | | return not PlayerNewFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex)
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| | | # if itemIndex in dict(IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')):
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| | | # return not CheckSuperGiftBuy(curPlayer, itemIndex)
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| | | if shopNPCID == 16:#神秘限购
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