| | |
| | | Def_Cure_TagMaxHP, # 目标最大生命值 5
|
| | | Def_Cure_TagAtk, # 目标攻击力 6
|
| | | Def_Cure_LostHP, # 已损失生命 7
|
| | | ) = range(8)
|
| | | Def_Cure_BeHurtValue, # 受伤值 8
|
| | | ) = range(9)
|
| | |
|
| | | #回魔类型(影响公式参数)
|
| | | Def_RestoreTypeList = (
|
| | |
| | | Def_PlayerKey_GreatHitRateReduce = "GreatHitRateReduce" # 抗卓越一击概率
|
| | | Def_PlayerKey_SuperHitRateReduce = "SuperHitRateReduce" # 抗暴击概率
|
| | | Def_PlayerKey_IgnoreDefRateReduce = "IgnoreDefRateReduce" # 抗无视防御概率
|
| | | Def_PlayerKey_LastBeHurtValue = "LastBeHurtValue" # 最后受伤值
|
| | | Def_PlayerKey_LastBeHurtValueEx = "LastBeHurtValueEx" # 最后受伤值
|
| | | Def_PlayerKey_LastHurtValue = "LastHurtValue" # 最后一次伤害值
|
| | | Def_PlayerKey_LastHurtValueEx = "LastHurtValueEx" # 最后一次伤害值
|
| | | Def_PlayerKey_LastHurtNPCObjID = "LastHurtNPCObjID" # 最后攻击的NPCObjID
|
| | |
| | | TriggerType_TurnFightStart, # 回合开场触发 100
|
| | | TriggerType_BeMissSkill, # 目标闪避后触发技能 101
|
| | | TriggerType_BeHurtMax, # 锁定受到伤害最大值 102
|
| | | TriggerType_BeSuperHitHurtExPer, # 被暴击附加额外伤害百分比 103
|
| | | ) = range(1, 104)
|
| | | TriggerType_BeSuperHitHurtExPer, # 被暴击时受到额外伤害百分比 103
|
| | | TriggerType_PetAtkHurtExPer, # 灵宠攻击时额外伤害百分比 104
|
| | | TriggerType_BeHurt, # 受伤时触发 105
|
| | | ) = range(1, 106)
|
| | |
|
| | |
|
| | | #不可以佩戴翅膀的地图
|