ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
@@ -171,6 +171,15 @@ #if isRefreshEquipBuff: # __RefreshPlayerAllEquipBuff(curPlayer) if classLV: playerID = curPlayer.GetPlayerID() if playerID not in PyGameData.g_equipChangeClassLVInfo: PyGameData.g_equipChangeClassLVInfo[playerID] = [] classLVList = PyGameData.g_equipChangeClassLVInfo[playerID] if classLV not in classLVList: classLVList.append(classLV) #GameWorld.DebugLog("添加装备缓存变更阶: classLV=%s, %s" % (classLV, classLVList), playerID) return ## 刷新所有装备对人物属性的改变