ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -6591,7 +6591,7 @@
        curPlayer.SetExAttr18(realmDifficulty)
        SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_ExAttr18, realmDifficulty)
    return
def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty - 100
def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty % 1000
def GetMapRealmDifficulty(curPlayer):
    ## 获取玩家在本地图中的境界难度层级,必须在境界地图且有选择境界难度才算,否则为默认0;该难度值同时也是视野层级
    realmDifficulty = GetRealmDifficulty(curPlayer)