ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -6591,7 +6591,7 @@ curPlayer.SetExAttr18(realmDifficulty) SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_ExAttr18, realmDifficulty) return def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty - 100 def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty % 1000 def GetMapRealmDifficulty(curPlayer): ## 获取玩家在本地图中的境界难度层级,必须在境界地图且有选择境界难度才算,否则为默认0;该难度值同时也是视野层级 realmDifficulty = GetRealmDifficulty(curPlayer)