| | |
| | | return
|
| | | return dayStr in PyGameData.FBOpenTimeRecord[dataMapID]
|
| | |
|
| | | def IsFBPass(curPlayer, mapID, lineID):
|
| | | ## 副本线路是否已过关
|
| | | passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBPassLineID % mapID)
|
| | | if passLineID >= lineID:
|
| | | return True
|
| | | grade = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
|
| | | if grade:
|
| | | return True
|
| | | return False
|
| | |
|
| | | def CheckCanEnterFBComm(curPlayer, mapID, lineID, fbIpyData, fbLineIpyData, reqEnterCnt=1, isNotify=True, isTeamAsk=False):
|
| | | # 可否进入副本通用检查, 扫荡通用
|