ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -34159,6 +34159,118 @@
#------------------------------------------------------
# B1 11 功能系统特权信息 #tagMCFuncSysPrivilegeInfoList
class  tagMCFuncSysPrivilegeInfo(Structure):
    _pack_ = 1
    _fields_ = [
                  ("FuncSysID", c_ubyte),    # 功能系统ID
                  ("ActivateTime", c_int),    # 激活时间戳
                  ("AwardState", c_int),    # 领奖状态,按天对应二进制位计算是否领奖
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.FuncSysID = 0
        self.ActivateTime = 0
        self.AwardState = 0
        return
    def GetLength(self):
        return sizeof(tagMCFuncSysPrivilegeInfo)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B1 11 功能系统特权信息 //tagMCFuncSysPrivilegeInfoList:
                                FuncSysID:%d,
                                ActivateTime:%d,
                                AwardState:%d
                                '''\
                                %(
                                self.FuncSysID,
                                self.ActivateTime,
                                self.AwardState
                                )
        return DumpString
class  tagMCFuncSysPrivilegeInfoList(Structure):
    Head = tagHead()
    PrivilegeCount = 0    #(BYTE PrivilegeCount)// 特权个数
    PrivilegeInfoList = list()    #(vector<tagMCFuncSysPrivilegeInfo> PrivilegeInfoList)// 特权信息列表
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB1
        self.Head.SubCmd = 0x11
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.PrivilegeCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PrivilegeCount):
            temPrivilegeInfoList = tagMCFuncSysPrivilegeInfo()
            _pos = temPrivilegeInfoList.ReadData(_lpData, _pos)
            self.PrivilegeInfoList.append(temPrivilegeInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB1
        self.Head.SubCmd = 0x11
        self.PrivilegeCount = 0
        self.PrivilegeInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        for i in range(self.PrivilegeCount):
            length += self.PrivilegeInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.PrivilegeCount)
        for i in range(self.PrivilegeCount):
            data = CommFunc.WriteString(data, self.PrivilegeInfoList[i].GetLength(), self.PrivilegeInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                PrivilegeCount:%d,
                                PrivilegeInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.PrivilegeCount,
                                "..."
                                )
        return DumpString
m_NAtagMCFuncSysPrivilegeInfoList=tagMCFuncSysPrivilegeInfoList()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFuncSysPrivilegeInfoList.Head.Cmd,m_NAtagMCFuncSysPrivilegeInfoList.Head.SubCmd))] = m_NAtagMCFuncSysPrivilegeInfoList
#------------------------------------------------------
# B1 06 通知玩家向目标点移动 #tagMCNotifyPlayerMove
class  tagMCNotifyPlayerMove(Structure):