ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -947,7 +947,9 @@
CDBPlayerRefresh_SkillReducePer6,   # 受到技能伤害减少6
CDBPlayerRefresh_SkillReducePer7,   # 受到技能伤害减少7
CDBPlayerRefresh_ExAttr17,          # ExAttr17 
) = range(146, 230)
CDBPlayerRefresh_BossActScore, # boss 活动积分 230
CDBPlayerRefresh_FuncSysPrivilege, # 功能特权令 231
) = range(146, 232)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -957,6 +959,7 @@
TYPE_Price_FamilyActivity = 15    # 仙盟活跃令
TYPE_Price_FBHelpPoint = 16    # 副本助战积分, 废弃
TYPE_Price_Honor = 18    # 荣誉
TYPE_Price_BossActScore = 19    # boss活动积分,bt版用
TYPE_Price_Rune = 23    # 符印精华点
TYPE_Price_RuneSplinters = 24    # 符印碎片
TYPE_Price_TreasureScore = 25    # 寻宝积分
@@ -965,7 +968,7 @@
TYPE_Price_SoulDust = 28    # 魂尘
TYPE_Price_SoulSplinters = 29    # 聚魂碎片
TYPE_Price_SoulCore = 30    # 核心环
TYPE_Price_FuncSysPrivilege = 31    # 功能系统特权令
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101      # 魔方寻宝积分
@@ -988,6 +991,8 @@
                           TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
                           TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
                           TYPE_Price_Honor:CDBPlayerRefresh_Honor,
                           TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
                           TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
                           }
# 高效战斗状态