ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -624,6 +624,27 @@
                        ("WORD", "LVLimit", 0),
                        ),
                "CrossActCTGBillboard":(
                        ("DWORD", "CfgID", 1),
                        ("char", "ActGroupName", 0),
                        ("list", "ServerIDRangeList", 0),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("dict", "NotifyInfoStart", 0),
                        ("dict", "NotifyInfoEnd", 0),
                        ("list", "NotifyInfoLoop", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "CrossActCTGBillboardOrder":(
                        ("DWORD", "TemplateID", 1),
                        ("WORD", "OrderA", 0),
                        ("WORD", "OrderB", 0),
                        ("DWORD", "CTGAtleast", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "EquipStarUp":(
                        ("BYTE", "ClassLV", 1),
                        ("BYTE", "EquipPlace", 1),
@@ -1892,6 +1913,50 @@
    def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
    def GetLVLimit(self): return self.LVLimit # 限制等级
# 跨服充值排行活动时间表
class IPY_CrossActCTGBillboard():
    def __init__(self):
        self.CfgID = 0
        self.ActGroupName = ""
        self.ServerIDRangeList = []
        self.StartDate = ""
        self.EndDate = ""
        self.NotifyInfoStart = {}
        self.NotifyInfoEnd = {}
        self.NotifyInfoLoop = []
        self.IsDayReset = 0
        self.TemplateIDList = []
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetActGroupName(self): return self.ActGroupName # 活动组名(同组活动的名字需相同)
    def GetServerIDRangeList(self): return self.ServerIDRangeList # 活动的账号服务器ID范围列表 [[serverIDA, serverIDB], ...]
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetNotifyInfoStart(self): return self.NotifyInfoStart # 全服提示信息 - 相对开始时间
    def GetNotifyInfoEnd(self): return self.NotifyInfoEnd # 全服提示信息 - 相对结束时间
    def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[循环分钟, 广播key, [广播参数列表可选]]
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表
# 跨服充值排行模板名次奖励表
class IPY_CrossActCTGBillboardOrder():
    def __init__(self):
        self.TemplateID = 0
        self.OrderA = 0
        self.OrderB = 0
        self.CTGAtleast = 0
        self.AwardItemList = []
        return
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetOrderA(self): return self.OrderA # 名次A
    def GetOrderB(self): return self.OrderB # 至名次B
    def GetCTGAtleast(self): return self.CTGAtleast # 至少充值RMB
    def GetAwardItemList(self): return self.AwardItemList # 奖励物品列表[[物品ID,个数,是否拍品], ...]
# 装备升星表
class IPY_EquipStarUp():
    
@@ -2084,6 +2149,10 @@
        self.ipyNewUniquenessArriveLen = len(self.ipyNewUniquenessArriveCache)
        self.ipyActLuckyTreasureCache = self.__LoadFileData("ActLuckyTreasure", IPY_ActLuckyTreasure)
        self.ipyActLuckyTreasureLen = len(self.ipyActLuckyTreasureCache)
        self.ipyCrossActCTGBillboardCache = self.__LoadFileData("CrossActCTGBillboard", IPY_CrossActCTGBillboard)
        self.ipyCrossActCTGBillboardLen = len(self.ipyCrossActCTGBillboardCache)
        self.ipyCrossActCTGBillboardOrderCache = self.__LoadFileData("CrossActCTGBillboardOrder", IPY_CrossActCTGBillboardOrder)
        self.ipyCrossActCTGBillboardOrderLen = len(self.ipyCrossActCTGBillboardOrderCache)
        self.ipyEquipStarUpCache = self.__LoadFileData("EquipStarUp", IPY_EquipStarUp)
        self.ipyEquipStarUpLen = len(self.ipyEquipStarUpCache)
        self.ipyFamilyWarRankAwardCache = self.__LoadFileData("FamilyWarRankAward", IPY_FamilyWarRankAward)
@@ -2368,6 +2437,10 @@
    def GetNewUniquenessArriveByIndex(self, index): return self.ipyNewUniquenessArriveCache[index]
    def GetActLuckyTreasureCount(self): return self.ipyActLuckyTreasureLen
    def GetActLuckyTreasureByIndex(self, index): return self.ipyActLuckyTreasureCache[index]
    def GetCrossActCTGBillboardCount(self): return self.ipyCrossActCTGBillboardLen
    def GetCrossActCTGBillboardByIndex(self, index): return self.ipyCrossActCTGBillboardCache[index]
    def GetCrossActCTGBillboardOrderCount(self): return self.ipyCrossActCTGBillboardOrderLen
    def GetCrossActCTGBillboardOrderByIndex(self, index): return self.ipyCrossActCTGBillboardOrderCache[index]
    def GetEquipStarUpCount(self): return self.ipyEquipStarUpLen
    def GetEquipStarUpByIndex(self, index): return self.ipyEquipStarUpCache[index]
    def GetFamilyWarRankAwardCount(self): return self.ipyFamilyWarRankAwardLen