| | |
| | | import PlayerSuccess
|
| | | import CrossPlayerData
|
| | | import PassiveBuffEffMng
|
| | | import PlayerFamilyRedPacket
|
| | | import FunctionNPCCommon
|
| | | import FormulaControl
|
| | | import PlayerGoldGift
|
| | | import PlayerFlashSale
|
| | |
| | | return True
|
| | | equipID = result[0]
|
| | | equipPlace = result[1]
|
| | | if equipPlace == ShareDefine.retGuard:
|
| | | if equipPlace in [ShareDefine.retGuard1, ShareDefine.retGuard2]:
|
| | | PlayerControl.NotifyCode(curPlayer, 'Guardian_Timeout', [equipID, spaceIndex])
|
| | | elif equipPlace == ShareDefine.retWing:
|
| | | PlayerControl.NotifyCode(curPlayer, 'WingTiyan_Timeout')
|
| | |
| | | PlayerGoldGift.FirstGoldTryItemOutTime(curPlayer)
|
| | |
|
| | | # 广播卸装
|
| | | if equipIndex in ChConfig.Def_SyncEquipStateByIndex:
|
| | | curPlayer.Sync_UnEquipItem(equipID, equipPlace)
|
| | | if equipIndex in PlayerControl.GetFaceEquipIndexList(curPlayer) or equipPlace in ChConfig.Def_SyncEquipStateByIndex:
|
| | | curPlayer.Sync_UnEquipItem(equipID, equipIndex)
|
| | | return True
|
| | | #---------------------------------------------------------------------
|
| | | ##全局定时器调用, 刷新玩家状态
|
| | |
| | | PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
|
| | | #地图经验
|
| | | ProcessAreaExp(curPlayer, tick)
|
| | | #神秘商店刷新
|
| | | FunctionNPCCommon.CheckMysticalShopRefresh(curPlayer, tick)
|
| | | #跨服数据同步,放最后
|
| | | CrossPlayerData.ProcessCrossPlayer(curPlayer, tick)
|
| | | return
|
| | |
| | | ##给场景经验
|
| | | if GameWorld.IsCrossServer():
|
| | | return
|
| | | if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene):
|
| | | return
|
| | | crossMapID = PlayerControl.GetCrossMapID(curPlayer)
|
| | | mapID = crossMapID if crossMapID else GameWorld.GetMap().GetMapID()
|
| | | neutralMapExpAwardDict = IpyGameDataPY.GetFuncEvalCfg('NeutralMapExpAward', 1, {})
|