ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -42,7 +42,6 @@
import PlayerRune
import Operate_EquipStone
import Operate_EquipWash
import Operate_EquipSuitCompose
import PlayerFeastRedPacket
import PlayerDogz
import QuestCommon
@@ -1012,8 +1011,7 @@
    # 给物品
    if isGiveItem:
        for itemID, itemCnt in itemDict.items():
            isPutIn = ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 1,
                                                   [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True)
            isPutIn = ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
       
    #给钱
    for moneyType, value in succData.moneyDict.items():