ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py
@@ -99,7 +99,7 @@
#  @return None
def DoAddBuffOver(curObj, addBuff, curEffect, tick, buffOwner):
    Attack(curObj, addBuff, tick)   #立即执行一次攻击
    if GameObj.GetHP(curObj) != 0:
    if GameObj.GetHP(curObj) != 0 and not AttackCommon.GetIsDead(curObj):
        addBuff.SetProcessInterval(tick)
    return