ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -5524,7 +5524,7 @@ return False openMapStep = mapData.GetTreasureID() #需要完成的主线任务ID if openMapStep and not IsMapOpen(curPlayer, openMapStep): GameWorld.DebugLog('对不起,该场景destMapID=%s需要完成主线任务%s才能进入!' % (destMapID, openMapStep)) #GameWorld.DebugLog('对不起,该场景destMapID=%s需要完成主线任务%s才能进入!' % (destMapID, openMapStep)) return False return True