| | |
| | | wingClassLV = ItemCommon.GetItemClassLV(curWing)
|
| | | for index in materialMessageList:
|
| | | curItem = itemPack.GetAt(index)
|
| | | if not ItemCommon.CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | if not ItemCommon.CheckItemCanUse(curItem):
|
| | | GameWorld.DebugLog("这个格子没有合法材料,index=%s" % index)
|
| | | continue
|
| | | curItemID = curItem.GetItemTypeID()
|
| | |
| | | if not wingData:
|
| | | return
|
| | | wingClassLV = ItemCommon.GetItemClassLV(wingData)
|
| | | return IpyGameDataPY.GetIpyGameData("WingRefineAttr", wingClassLV)
|
| | | return IpyGameDataPY.GetIpyGameDataNotLog("WingRefineAttr", wingClassLV)
|
| | |
|
| | | def GetWingProgressPerValueByID(itemID, per):
|
| | | ## 获取翅膀精炼百分比对应的精炼值
|