ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1831,7 +1831,9 @@ if fightPowerMin: seePlayer = GameWorld.GetObj(seeObj.GetID(), seeObjType) fightPowerTotal += (0 if not seePlayer else seePlayer.GetFightPower()) effPlayerCount = max(effPlayerCount, 1) effFightPower = int(fightPowerTotal / effPlayerCount) if fightPowerMax and effFightPower > fightPowerMax: effFightPower = fightPowerMax