| | |
| | | import PlayerCoat
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| | | import PlayerQuDaoDoubleBill
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| | | import PlayerFB
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| | | import SkillShell
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| | |
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| | | import datetime
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| | | import time
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| | |
| | | #缥缈仙域
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| | | PlayerFairyDomain.OnLogin(curPlayer)
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| | | PlayerFB.OnLogin(curPlayer)
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| | | #技能专精信息
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| | | SkillShell.NotifyElementSkillInfo(curPlayer)
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| | |
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| | | curPlayer.SetState(0) # 脱机挂恢复为正常上线
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| | | curPlayer.SetFacePic(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
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| | |
| | | NotifyPlayerBasePoint(curPlayer, pointAttrIDList)
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| | | playerControl = PlayerControl.PlayerControl(curPlayer)
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| | | playerControl.RefreshPlayerAttrState()
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| | | #更新技能专精
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| | | SkillShell.RefreshElementSkillByAttr(curPlayer, pointAttrIDList)
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| | | return
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| | |
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| | | def NotifyPlayerBasePoint(curPlayer, syncAttrIDList=[]):
|