ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
@@ -89,10 +89,11 @@ ipyData = IpyGameDataPY.GetIpyGameDataByCondition('Treasure', {'FBMapID':mapID, 'FBLineID':lineID}) if not ipyData: return mwID = ipyData.GetID() if curPlayer.GetLV() < ipyData.GetNeedLV(): GameWorld.Log('通关副本激活法宝 ,等级不足!!!mwID=%s, needLV=%s' % (mwID, ipyData.GetNeedLV())) return mwID = ipyData.GetID() DoActiveMW(curPlayer, mwID) return