| | |
| | | killerName, hurtValue = playerHurtList[0][1]
|
| | | NPCCommon.GameServer_KillGameWorldBoss(bossID, killerName, hurtValue)
|
| | |
|
| | | msgList = [bossID, 0]
|
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'GameWorldBossState',
|
| | | '%s' % (msgList), len(str(msgList)))
|
| | | bosskey = ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn % bossID
|
| | | GameWorld.GetGameWorld().SetGameWorldDict(bosskey, 0)
|
| | | NPCCommon.GameServe_GameWorldBossState(bossID, 0)
|
| | |
|
| | | __DoLogicSealDemonOver(1, tick, dropPosX, dropPosY)
|
| | | gameFB.SetGameFBDict(FBDict_IsOver, tick)
|