| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("DWORD", "LostHPPerSecond", 0),
|
| | | ("BYTE", "MaxPlayerCount", 0),
|
| | | ("DWORD", "ReduceRate", 0),
|
| | | ("DWORD", "LostHPPerSecondEx", 0),
|
| | | ),
|
| | |
|
| | | "EquipSuitAttr":(
|
| | |
| | | self.NPCID = 0
|
| | | self.LostHPPerSecond = 0
|
| | | self.MaxPlayerCount = 0
|
| | | self.ReduceRate = 0 |
| | | self.LostHPPerSecondEx = 0 |
| | | return |
| | | |
| | | def GetNPCID(self): return self.NPCID # NPCID
|
| | | def GetLostHPPerSecond(self): return self.LostHPPerSecond # 单人每秒掉血量
|
| | | def GetMaxPlayerCount(self): return self.MaxPlayerCount # 最大人数
|
| | | def GetReduceRate(self): return self.ReduceRate # 衰减万分率 |
| | | def GetLostHPPerSecondEx(self): return self.LostHPPerSecondEx # 每增加一人附加掉血量 |
| | | |
| | | # 装备套装属性表 |
| | | class IPY_EquipSuitAttr(): |