| | |
| | |
|
| | | classLV = GetItemClassLV(curItem)
|
| | | color = curItem.GetItemColor()
|
| | | itemQuality = curItem.GetItemQuality()
|
| | | gsParamIpyData = IpyGameDataPY.GetIpyGameData("EquipGSParam", classLV, color, itemQuality)
|
| | | isSuit = 1 if curItem.GetSuiteID() > 0 else 0
|
| | | gsParamIpyData = IpyGameDataPY.GetIpyGameData("EquipGSParam", classLV, color, isSuit)
|
| | | # 传奇属性
|
| | | legendAttrIDCnt = curItem.GetUserAttrCount(ShareDefine.Def_IudetLegendAttrID)
|
| | | legendAttrValueCnt = curItem.GetUserAttrCount(ShareDefine.Def_IudetLegendAttrValue)
|
| | |
| | | IceAtk = attrDict.get(ShareDefine.Def_Effect_IceAtk, 0)
|
| | | IceDef = attrDict.get(ShareDefine.Def_Effect_IceDef, 0)
|
| | |
|
| | | AtkPer = attrDict.get(ShareDefine.Def_Effect_AddAtkByPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetAtkPerC())
|
| | | DamagePer = attrDict.get(ShareDefine.Def_Effect_DamagePer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamagePerC())
|
| | | SuperHitRate = attrDict.get(ShareDefine.Def_Effect_SuperHitRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSuperHitRateC())
|
| | | BaseEquipMaxHPAddPer = attrDict.get(ShareDefine.Def_Effect_BaseEquipMaxHPAddPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetBaseEquipMaxHPAddPerC())
|
| | | BaseEquipAtkAddPer = attrDict.get(ShareDefine.Def_Effect_BaseEquipAtkAddPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetBaseEquipAtkAddPerC())
|
| | | AtkPer = 0#attrDict.get(ShareDefine.Def_Effect_AddAtkByPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetAtkPerC())
|
| | | DamagePer = 0#attrDict.get(ShareDefine.Def_Effect_DamagePer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamagePerC())
|
| | | SuperHitRate = 0#attrDict.get(ShareDefine.Def_Effect_SuperHitRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSuperHitRateC())
|
| | | SuperHit = attrDict.get(ShareDefine.Def_Effect_SuperHit, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSuperHitC())
|
| | | SuperHitPer = attrDict.get(ShareDefine.Def_Effect_SuperHitPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSuperHitPerC())
|
| | | DamReducePer = attrDict.get(ShareDefine.Def_Effect_DamReducePer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamReducePerC())
|
| | | MaxHPPer = attrDict.get(ShareDefine.Def_Effect_MaxHPPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetMaxHPPerC())
|
| | | DefPer = attrDict.get(ShareDefine.Def_Effect_DefPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDefPerC())
|
| | | DamReducePer = 0#attrDict.get(ShareDefine.Def_Effect_DamReducePer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamReducePerC())
|
| | | MaxHPPer = 0#attrDict.get(ShareDefine.Def_Effect_MaxHPPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetMaxHPPerC())
|
| | | DefPer = 0#attrDict.get(ShareDefine.Def_Effect_DefPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDefPerC())
|
| | | LuckyHitRate = attrDict.get(ShareDefine.Def_Effect_LuckyHitRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetLuckyHitRateC())
|
| | | PetDamPer = attrDict.get(ShareDefine.Def_Effect_PetDamPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetPetDamPerC())
|
| | | LuckyHitRateReduce = attrDict.get(ShareDefine.Def_Effect_LuckyHitRateReduce, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetLuckyHitRateReduceC())
|
| | | LuckyHit = attrDict.get(ShareDefine.Def_Effect_LuckyHit, 0)
|
| | | LuckyHitReduce = attrDict.get(ShareDefine.Def_Effect_LuckyHitReduce, 0)
|
| | | LuckPer = attrDict.get(ShareDefine.Def_Effect_LuckPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetLuckPerC())
|
| | | PetDamPer = 0#attrDict.get(ShareDefine.Def_Effect_PetDamPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetPetDamPerC())
|
| | | PerLVAtk = attrDict.get(ShareDefine.Def_Effect_PerLVAtk, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetPerLVAtkC())
|
| | | MissRate = attrDict.get(ShareDefine.Def_Effect_MissRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetMissRateC())
|
| | | HitRate = attrDict.get(ShareDefine.Def_Effect_HitRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetHitRateC())
|
| | | DamBackPer = attrDict.get(ShareDefine.Def_Effect_DamBackPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamBackPerC())
|
| | | MissRate = 0#attrDict.get(ShareDefine.Def_Effect_MissRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetMissRateC())
|
| | | HitRate = 0#attrDict.get(ShareDefine.Def_Effect_HitRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetHitRateC())
|
| | | DamBackPer = 0#attrDict.get(ShareDefine.Def_Effect_DamBackPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamBackPerC())
|
| | | PerLVMaxHP = attrDict.get(ShareDefine.Def_Effect_PerLVMaxHP, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetPerLVMaxHPC())
|
| | | DropEquipPer = attrDict.get(ShareDefine.Def_Effect_DropEquipPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDropEquipPerC())
|
| | | DropEquipPer = 0#attrDict.get(ShareDefine.Def_Effect_DropEquipPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDropEquipPerC())
|
| | | DropMoneyPer = attrDict.get(ShareDefine.Def_Effect_DropMoneyPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDropMoneyPerC())
|
| | | IgnoreDefRateReduce = attrDict.get(ShareDefine.Def_Effect_IgnoreDefRateReduce, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetIgnoreDefRateReduceC())
|
| | | DamChanceDef = attrDict.get(ShareDefine.Def_Effect_DamChanceDef, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamChanceDefC())
|
| | | IgnoreDefRateReduce = 0#attrDict.get(ShareDefine.Def_Effect_IgnoreDefRateReduce, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetIgnoreDefRateReduceC())
|
| | | DamChanceDef = 0#attrDict.get(ShareDefine.Def_Effect_DamChanceDef, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamChanceDefC())
|
| | | SuperHitReduce = attrDict.get(ShareDefine.Def_Effect_SuperHitReduce, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSuperHitReduceC())
|
| | | SkillAtkRate = attrDict.get(ShareDefine.Def_Effect_SkillAtkRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAtkRateC())
|
| | | SpeedPer = attrDict.get(ShareDefine.Def_Effect_SpeedPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSpeedPerC())
|
| | | SkillAtkRateReduce = attrDict.get(ShareDefine.Def_Effect_SkillAtkRateReduce, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAtkRateReduceC())
|
| | | SkillAtkRate = 0#attrDict.get(ShareDefine.Def_Effect_SkillAtkRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAtkRateC())
|
| | | SpeedPer = 0#attrDict.get(ShareDefine.Def_Effect_SpeedPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSpeedPerC())
|
| | | SkillAtkRateReduce = 0#attrDict.get(ShareDefine.Def_Effect_SkillAtkRateReduce, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAtkRateReduceC())
|
| | | Hit = attrDict.get(ShareDefine.Def_Effect_Hit, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetHitC())
|
| | | Miss = attrDict.get(ShareDefine.Def_Effect_Miss, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetMissC())
|
| | | SkillAddPerA = attrDict.get(ShareDefine.Def_Effect_SkillAddPer1, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer1C())
|
| | | SkillAddPerB = attrDict.get(ShareDefine.Def_Effect_SkillAddPer2, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer2C())
|
| | | SkillAddPerC = attrDict.get(ShareDefine.Def_Effect_SkillAddPer3, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer3C())
|
| | | SkillAddPerD = attrDict.get(ShareDefine.Def_Effect_SkillAddPer4, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer4C())
|
| | | SkillAddPerE = attrDict.get(ShareDefine.Def_Effect_SkillAddPer5, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer5C())
|
| | | SkillAddPerF = attrDict.get(ShareDefine.Def_Effect_SkillAddPer6, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer6C())
|
| | | SkillAddPerG = attrDict.get(ShareDefine.Def_Effect_SkillAddPer7, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer7C())
|
| | | SkillReducePerA = attrDict.get(ShareDefine.Def_Effect_SkillReducePer1, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer1C())
|
| | | SkillReducePerB = attrDict.get(ShareDefine.Def_Effect_SkillReducePer2, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer2C())
|
| | | SkillReducePerC = attrDict.get(ShareDefine.Def_Effect_SkillReducePer3, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer3C())
|
| | | SkillReducePerD = attrDict.get(ShareDefine.Def_Effect_SkillReducePer4, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer4C())
|
| | | SkillReducePerE = attrDict.get(ShareDefine.Def_Effect_SkillReducePer5, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer5C())
|
| | | SkillReducePerF = attrDict.get(ShareDefine.Def_Effect_SkillReducePer6, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer6C())
|
| | | SkillReducePerG = attrDict.get(ShareDefine.Def_Effect_SkillReducePer7, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer7C())
|
| | | SkillAddPerA = 0#attrDict.get(ShareDefine.Def_Effect_SkillAddPer1, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer1C())
|
| | | SkillAddPerB = 0#attrDict.get(ShareDefine.Def_Effect_SkillAddPer2, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer2C())
|
| | | SkillAddPerC = 0#attrDict.get(ShareDefine.Def_Effect_SkillAddPer3, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer3C())
|
| | | SkillAddPerD = 0#attrDict.get(ShareDefine.Def_Effect_SkillAddPer4, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer4C())
|
| | | SkillAddPerE = 0#attrDict.get(ShareDefine.Def_Effect_SkillAddPer5, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer5C())
|
| | | SkillAddPerF = 0#attrDict.get(ShareDefine.Def_Effect_SkillAddPer6, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer6C())
|
| | | SkillAddPerG = 0#attrDict.get(ShareDefine.Def_Effect_SkillAddPer7, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillAddPer7C())
|
| | | SkillReducePerA = 0#attrDict.get(ShareDefine.Def_Effect_SkillReducePer1, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer1C())
|
| | | SkillReducePerB = 0#attrDict.get(ShareDefine.Def_Effect_SkillReducePer2, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer2C())
|
| | | SkillReducePerC = 0#attrDict.get(ShareDefine.Def_Effect_SkillReducePer3, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer3C())
|
| | | SkillReducePerD = 0#attrDict.get(ShareDefine.Def_Effect_SkillReducePer4, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer4C())
|
| | | SkillReducePerE = 0#attrDict.get(ShareDefine.Def_Effect_SkillReducePer5, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer5C())
|
| | | SkillReducePerF = 0#attrDict.get(ShareDefine.Def_Effect_SkillReducePer6, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer6C())
|
| | | SkillReducePerG = 0#attrDict.get(ShareDefine.Def_Effect_SkillReducePer7, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSkillReducePer7C())
|
| | |
|
| | | # 攻速不默认乘,仅作为参数提供策划使用
|
| | | AtkSpeed = attrDict.get(ShareDefine.Def_Effect_AtkSpeed, 0)
|
| | | AtkSpeedC = 1 if not gsParamIpyData else gsParamIpyData.GetAtkSpeedC()
|
| | | AtkSpeed = 0#attrDict.get(ShareDefine.Def_Effect_AtkSpeed, 0)
|
| | | AtkSpeedC = 1#1 if not gsParamIpyData else gsParamIpyData.GetAtkSpeedC()
|
| | |
|
| | | # 绝版
|
| | | outOfPrintAttrIDCnt = curItem.GetUserAttrCount(ShareDefine.Def_IudetOutOfPrintAttrID)
|
| | |
| | | # @return True or False
|
| | | # @remarks 函数详细说明.
|
| | | def CheckItemByEffectID(curPlayer, curItem, effectList):
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | return False
|
| | |
|
| | | if not ItemControler.CheckItemUseLV(curPlayer, curItem, False):
|
| | |
| | | for i in range(backPack.GetCount()):
|
| | | curItem = backPack.GetAt(i)
|
| | |
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | |
|
| | | if curItem.GetItemTypeID() != findItemID:
|
| | |
| | | return
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | | #此函数验证当前职业阶可用(向下兼容),同CheckJob区分使用
|
| | | def JobUseable(curPlayer, curItem):
|
| | | '''判断物品是否职业可用
|
| | | 物品表中职业限制规则: 0为通用;非0百位代表职业,十位和个位为职业阶数, 职业阶向下兼容,高阶可使用低阶物品
|
| | | '''
|
| | | itemJobLimit = curItem.GetJobLimit()
|
| | | if not itemJobLimit:
|
| | | return True
|
| | | |
| | | # 取消限制的物品
|
| | | if curItem.GetUserAttr(ShareDefine.Def_IudetCancelUseLimit) == 1:
|
| | | return CheckJob(curPlayer, curItem)
|
| | | |
| | | if curPlayer.GetJob() == itemJobLimit / 100 and PlayerControl.GetJobRank(curPlayer) >= itemJobLimit % 100:
|
| | | return True
|
| | | return False
|
| | |
|
| | | #此函数验证当前职业系可用,同JobUseable区分使用
|
| | | #此函数验证当前职业系可用
|
| | | def CheckJob(curPlayer, curItem):
|
| | | '''判断物品是否职业系可用
|
| | | 物品表中职业限制规则: 0为通用;非0百位代表职业,十位和个位为职业阶数, 职业阶向下兼容,高阶可使用低阶物品
|
| | | 物品表中职业限制规则: 0为通用;非0百位代表职业
|
| | | '''
|
| | | itemJobLimit = curItem.GetJobLimit()
|
| | | if not itemJobLimit:
|
| | | return True
|
| | | if curPlayer.GetJob() == itemJobLimit / 100:
|
| | | if curPlayer.GetJob() == itemJobLimit:
|
| | | return True
|
| | |
|
| | | return False
|
| | |
| | | return isExpireItem, remainingTime
|
| | |
|
| | | return isExpireItem, remainingTime
|
| | |
|
| | | ##检查该物品是否合法,类型验证
|
| | | # @param curItem 物品实例
|
| | | # @param checkType 物品类型 |
| | | # @return 布尔值(物品是否合法)
|
| | | # @remarks 检查该物品是否合法,类型验证
|
| | | def CheckItemByType(curItem, checkType):
|
| | | #验证材料
|
| | | if not CheckItemCanUse(curItem):
|
| | | return False
|
| | | |
| | | #类型不符合
|
| | | if curItem.GetType() != checkType:
|
| | | return False
|
| | | |
| | | return True
|
| | |
|
| | | ## 检查装备是否有镶嵌宝石
|
| | | # @param curItem 装备对象
|
| | |
| | | for i in range(curItemPack.GetCount()):
|
| | | findItem = curItemPack.GetAt(i)
|
| | |
|
| | | if not CheckItemCanUse(findItem):
|
| | | if not CheckItemCanUse(findItem) or ItemControler.GetIsAuctionItem(findItem):
|
| | | continue
|
| | |
|
| | | #不使用绑定的材料
|
| | |
| | | for i in range(curItemPack.GetCount()):
|
| | | curItem = curItemPack.GetAt(i)
|
| | |
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | |
|
| | | #不使用绑定的材料
|
| | |
| | | for i in range(curItemPack.GetCount()):
|
| | | curItem = curItemPack.GetAt(i)
|
| | |
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | |
|
| | | if curItem.GetItemTypeID() != findItemID:
|
| | |
| | | for i in range(itemPack.GetCount()):
|
| | | curItem = itemPack.GetAt(i)
|
| | | #过滤不符合其他条件的物品
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | |
|
| | | if curItem.GetItemTypeID() != findItemID:
|
| | |
| | | for i in range(itemPack.GetCount()):
|
| | | curItem = itemPack.GetAt(i)
|
| | | #过滤不符合其他条件的物品
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | |
|
| | | if curItem.GetItemTypeID() != findItemID:
|
| | |
| | | for i in range(itemPack.GetCount()):
|
| | | curItem = itemPack.GetAt(i)
|
| | | #过滤不符合其他条件的物品
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | |
|
| | | if curItem.GetItemTypeID() != findItemID:
|
| | |
| | | curPack = curPlayer.GetItemManager().GetPack(packType)
|
| | | for i in range(0, curPack.GetCount()):
|
| | | curItem = curPack.GetAt(i)
|
| | | if not curItem:
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | |
|
| | | if curItem.GetItemTypeID() != itemID:
|
| | |
| | | for i in xrange(itemPack.GetCount()):
|
| | | curItem = itemPack.GetAt(i)
|
| | | #过滤不符合其他条件的物品
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | | curItemID = curItem.GetItemTypeID()
|
| | | if curItemID not in costItemDict:
|
| | |
| | | for index in range(0, itemPack.GetCount()):
|
| | | item = itemPack.GetAt(index)
|
| | |
|
| | | if not CheckItemCanUse(item):
|
| | | if not CheckItemCanUse(item) or ItemControler.GetIsAuctionItem(item):
|
| | | continue
|
| | |
|
| | | itemTypeID = item.GetItemTypeID()
|
| | |
| | | curItem = curItemPack.GetAt(i)
|
| | |
|
| | | #检查物品
|
| | | if not CheckItemCanUse(curItem):
|
| | | if not CheckItemCanUse(curItem) or ItemControler.GetIsAuctionItem(curItem):
|
| | | continue
|
| | |
|
| | | effect = curItem.GetEffectByIndex(0)
|
| | |
| | | classLV = GetItemClassLV(curItem)
|
| | | return maxStarDict[str(itemColor)].get(str(classLV), 0)
|
| | |
|
| | | ## 获取物品阶级
|
| | | ## 获取物品阶级或品级
|
| | | def GetItemClassLV(curItem):
|
| | | return curItem.GetLV()
|
| | |
|
| | |
| | | if not curItem or curItem.IsEmpty():
|
| | | return {}
|
| | |
|
| | | isAuctionItem = ItemControler.GetIsAuctionItem(curItem)
|
| | | if not CheckItemIsEquip(curItem):
|
| | | return [curItem.GetItemTypeID(), curItem.GetCount(), curItem.GetIsBind()]
|
| | | return [curItem.GetItemTypeID(), curItem.GetCount(), isAuctionItem]
|
| | |
|
| | | addItemDict = {}
|
| | | addItemDict['ItemID'] = curItem.GetItemTypeID()
|
| | | addItemDict['Count'] = curItem.GetCount()
|
| | | addItemDict['IsAuctionItem'] = curItem.GetIsBind()
|
| | | addItemDict['IsAuctionItem'] = isAuctionItem
|
| | | #addItemDict['IsBind'] = int(curItem.GetIsBind())
|
| | | #addItemDict['EquipGS'] = GetEquipGearScore(curItem)
|
| | | #addItemDict['ItemStarLV'] = curItem.GetItemStarLV()
|
| | |
| | | itemDict["ItemID"] = itemInfo.GetItemTypeID()
|
| | | if itemInfo.GetCount() > 1:
|
| | | itemDict["Count"] = itemInfo.GetCount()
|
| | | if itemInfo.GetIsBind():
|
| | | itemDict["IsAuctionItem"] = int(itemInfo.GetIsBind())
|
| | | if ItemControler.GetIsAuctionItem(itemInfo):
|
| | | itemDict["IsAuctionItem"] = 1
|
| | | if itemInfo.GetUserData():
|
| | | itemDict["UserData"] = itemInfo.GetUserData()
|
| | | return itemDict
|
| | |
|
| | | def GetWeightItemListByAlchemyDiffLV(curPlayer, weightList, alchemyDiffLV):
|
| | | ## 根据炼丹等级差异等级过滤权重列表中不满足的物品,返回新的权重列表
|
| | | resultWeightList = []
|
| | | if alchemyDiffLV:
|
| | | curAlchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV)
|
| | | for itemInfo in weightList:
|
| | | itemID = itemInfo[1][0]
|
| | | itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
|
| | | if not itemData:
|
| | | continue
|
| | | if GetItemClassLV(itemData) > curAlchemyLV + alchemyDiffLV:
|
| | | continue
|
| | | resultWeightList.append(itemInfo)
|
| | | else:
|
| | | resultWeightList = weightList
|
| | | return resultWeightList
|
| | |
|
| | | ## =======================================================================================
|
| | |
|
| | | def SyncMakeItemAnswer(curPlayer, makeType, isSuccess, makeItemID):
|