| | |
| | | import AuctionHouse
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| | | import PlayerFairyDomain
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| | | import GameWorldSkyTower
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| | | import GameWorldArena
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| | | import GameWorldItem
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| | | import PlayerAssist
|
| | |
|
| | |
| | | return
|
| | | resultName = '%s' % ret
|
| | |
|
| | | # 竞技场
|
| | | if callName =="Arena":
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| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
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| | | if not curPlayer:
|
| | | return
|
| | | ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
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| | | resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
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| | | |
| | | # 天星塔
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| | | if callName == "SkyTower":
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| | | ret = GameWorldSkyTower.MapServer_SkyTowerInfo(eval(resultName))
|