| | |
| | | #===============================================================================
|
| | | # #@warning: ExAttr6~ExAttr10, 新增2个布尔默认参数, 是否通知客户端, 是否通知GameServer, 默认值为False
|
| | | #===============================================================================
|
| | | ##设置决斗值(竞技场用)
|
| | | # @param curPlayer 玩家
|
| | | # @param value 数值
|
| | | # @return None
|
| | | def SetVsFightValue(curPlayer, value):
|
| | | return
|
| | |
|
| | | ##获取决斗值(竞技场用)
|
| | | # @param curPlayer 玩家
|
| | | # @return 决斗值
|
| | | def GetVsFightValue(curPlayer):
|
| | | return 0
|
| | |
|
| | | ##获取竞技点(竞技场用)
|
| | | # @param curPlayer 玩家
|
| | | # @return 竞技点
|
| | | def GetVsSportsPoint(curPlayer):
|
| | | return 0
|
| | |
|
| | | ##设置竞技点(不可直接调用)
|
| | | # @param curPlayer 玩家
|
| | | # @return |
| | | def __SetVsSportsPoint(curPlayer, value):
|
| | | return
|
| | |
|
| | | ##竞技点减少(竞技场用)
|
| | | # @param curPlayer 玩家
|
| | | # @return |
| | | def ReduceVsSportsPoint(curPlayer, value):
|
| | | curValue = GetVsSportsPoint(curPlayer)
|
| | | #调用接口
|
| | | __SetVsSportsPoint(curPlayer, max(0, curValue - value))
|
| | | #lostValue 您失去了{%S1%}点竞技点
|
| | | NotifyCode(curPlayer, "Arena_pan_474794", [value])
|
| | | return |
| | | |
| | | ##获得龙脉等级
|
| | | # @param curPlayer 玩家
|
| | | # @return 龙脉等级
|
| | | def GetLongMaiLV(curPlayer):
|
| | | return 0
|
| | |
|
| | |
|
| | | ##设置龙脉等级
|
| | | # @param curPlayer 玩家
|
| | | # @param value 数值
|
| | | # @return None
|
| | | def SetLongMaiLV(curPlayer, value):
|
| | | return
|
| | | #---------------------------------------------------------------------------
|
| | |
|
| | | ##获取可免费开启的格子数
|