ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -851,7 +851,7 @@
    #防沉迷
    PlayerGameWallow.DoLogic_CheckWallow(curPlayer, tick)
    # 通知脱机挂信息
    PlayerTJG.NotifyTJGInfo(curPlayer)
    #PlayerTJG.NotifyTJGInfo(curPlayer)
    # 协助
    PlayerAssist.OnPlayerLogin(curPlayer)
    # 极品白拿
@@ -952,9 +952,9 @@
        
    curPlayer.SetState(0)   # 脱机挂恢复为正常上线
    curPlayer.SetFacePic(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
    tjgTime = PlayerTJG.GetTJGTime(curPlayer)
    if tjgTime:
        PlayerControl.SendGameServerRefreshState(curPlayer, IPY_GameWorld.CDBPlayerRefresh_HappyPoint, tjgTime)
    #tjgTime = PlayerTJG.GetTJGTime(curPlayer)
    #if tjgTime:
    #    PlayerControl.SendGameServerRefreshState(curPlayer, IPY_GameWorld.CDBPlayerRefresh_HappyPoint, tjgTime)
        
    PlayerControl.DoGMForbidenTalkOnLogin(curPlayer)
    DataRecordPack.DR_PlayerLogin(curPlayer) # 放最后,记录等级、经验等信息
@@ -1239,7 +1239,7 @@
    #---等级限制---
    if GameWorld.IsCrossServer():
        return
    PlayerTJG.TJGDeadOffline(curPlayer)
    #PlayerTJG.TJGDeadOffline(curPlayer)
    
#===============================================================================
#    #---等级限制---
@@ -3114,7 +3114,7 @@
    #下线召回宠物
    PetControl.ReCallFightPet(curPlayer)
    
    PlayerTJG.CalcPlayerTJG(curPlayer, tick)
    #PlayerTJG.CalcPlayerTJG(curPlayer, tick)
    
    #离线session
    EventReport.WriteEvent_session(curPlayer)