| | |
| | | import PlayerFamilyParty
|
| | | import PlayerFamilySWRH
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| | | import PlayerViewCache
|
| | | import GameWorldBoss
|
| | | import PlayerTalk
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| | |
|
| | | import copy
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| | |
| | | if msg not in family.GetName():
|
| | | continue
|
| | | familyViewPack.Family.append(__GetFamilyView(i, family))
|
| | | familyViewPack.PageCount = len(familyViewPack.Family)
|
| | | NetPackCommon.SendFakePack(curPlayer, familyViewPack)
|
| | | return
|
| | |
|
| | | #// A4 12 搜索家族 #tagCGPySearchFamily
|
| | | #
|
| | | #struct tagCGPySearchFamily
|
| | | #{
|
| | | # tagHead Head;
|
| | | # BYTE MsgLen; //模糊搜索家族,如果输入为空,则为不限制该条件
|
| | | # char Msg[MsgLen]; //size = MsgLen
|
| | | # BYTE LV; //最低家族等级,如果为0,则不限制该条件
|
| | | # BYTE MaxCount; //搜索结果所需最大条数,后端限制最多返回20条
|
| | | # BYTE IsSearching; //默认1,如果有指定其他值,则返回指定值
|
| | | #};
|
| | | def PySearchFamily(index, clientData, tick):
|
| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
| | | |
| | | msg = clientData.Msg
|
| | | minFamilyLV = clientData.LV
|
| | | maxCount = min(20, clientData.MaxCount)
|
| | | IsSearching = clientData.IsSearching
|
| | | |
| | | familyMgr = GameWorld.GetFamilyManager()
|
| | | familyViewPack = ChPyNetSendPack.tagGCPyAllFamilyView()
|
| | | familyViewPack.Clear()
|
| | | familyViewPack.IsSearching = IsSearching
|
| | | familyViewPack.TotalCount = 1
|
| | | #familyViewPack.CurPage = viewPage
|
| | | familyViewPack.Family = []
|
| | | for i, familyID in enumerate(PyGameData.g_sortFamilyIDList):
|
| | | family = familyMgr.FindFamily(familyID)
|
| | | if not family:
|
| | | continue
|
| | | if msg not in family.GetName():
|
| | | continue
|
| | | if minFamilyLV and family.GetLV() < minFamilyLV:
|
| | | continue
|
| | | familyViewPack.Family.append(__GetFamilyView(i, family))
|
| | | if len(familyViewPack.Family) >= maxCount:
|
| | | break
|
| | | familyViewPack.PageCount = len(familyViewPack.Family)
|
| | | NetPackCommon.SendFakePack(curPlayer, familyViewPack)
|
| | | return
|
| | |
| | | PlayerControl.NotifyCode(curPlayer, "DungeonGuardSkyText2")
|
| | | return
|
| | |
|
| | | if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss): |
| | | PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError")
|
| | | return
|
| | | |
| | | tagPlayerName = curTagMember.GetName() # 被踢玩家名
|
| | | tagPlayerID = curTagMember.GetPlayerID() # 被踢玩家ID
|
| | | tagFamilyLV = curTagMember.GetFamilyLV() # 被踢玩家职位
|
| | |
| | | if PlayerFamilySWRH.IsInFamilySWRH():
|
| | | PlayerControl.NotifyCode(curPlayer, "DungeonGuardSkyText1")
|
| | | return
|
| | | |
| | | if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss): |
| | | PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError")
|
| | | return
|
| | | |
| | | #XW_JZ_LeaveFamily <n color="0,190,255">{%S1%}</n><n color="255,255,0">退出了家族!</n> 25 - -
|
| | | NotifyAllFamilyMemberMsg(curFamily, curPlayer, "XW_JZ_LeaveFamily", [curPlayer.GetName()])
|
| | |
|
| | |
| | |
|
| | | familyMoney = family.GetMoney()
|
| | |
|
| | | useMoney = GetFamilySetting(family, ChConfig.Def_FamilySetting_SystemLostMoney)
|
| | | |
| | | #家族资金不足, 解散
|
| | | if familyMoney < useMoney:
|
| | | family.SetMoney(0)
|
| | | delFamilyList.append(family)
|
| | | continue
|
| | | # useMoney = GetFamilySetting(family, ChConfig.Def_FamilySetting_SystemLostMoney)
|
| | | # |
| | | # #家族资金不足, 解散
|
| | | # if familyMoney < useMoney:
|
| | | # family.SetMoney(0)
|
| | | # delFamilyList.append(family)
|
| | | # continue
|
| | | #多久没人上线,解散
|
| | | offlineDay = GetLastOnlineMemberOfflineTime(family)
|
| | | GameWorld.DebugLog(' 仙盟%s %s天没人上线了'%(family.GetID(), offlineDay))
|
| | |
| | | ChConfig.Def_Family_ClearRequestAddNote_Day)
|
| | |
|
| | | #此处不通知地图服务器家族资金变更
|
| | | family.SetMoney(familyMoney - useMoney)
|
| | | if useMoney > 0:
|
| | | #帮会日常维持消耗{%S1%}银两帮会资金
|
| | | PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
|
| | | # family.SetMoney(familyMoney - useMoney)
|
| | | # if useMoney > 0:
|
| | | # #帮会日常维持消耗{%S1%}银两帮会资金
|
| | | # PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
|
| | | #自动传位
|
| | | __AutoChangeLeader(family)
|
| | |
|