ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
@@ -164,7 +164,6 @@ GameWorld.DebugLog(" 战斗结果: isWin=%s,curFightPower=%s,tagFightPower=%s" % (isWin, curFightPower, tagFightPower), playerID) factionTotalHurtDict = {} SyncTurnFightState(curPlayer, mapID, funcLineID, tagType, tagID, FightState_FightEnd, turnNum, turnMax) playbackID = 0 # 战斗回放ID,可根据该ID查看回放