hxp
2018-08-23 8bd70716e5e64b399b1d3dab025e6fe971ab9fb3
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1590,7 +1590,7 @@
    #当攻击方为NPC,防守方为玩家时,计算压制等级 及 压制战力
    if atkObjType == IPY_GameWorld.gotNPC and defObjType == IPY_GameWorld.gotPlayer:
        
        if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_RealmSuppress:
        if curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_RealmSuppress:
            # 境界压制技能不对高等级境界玩家产生攻击
            aRealmLV, dRealmLV = GetPVERealmLVs(atkObj, defObj, atkObjType, defObjType) 
            if aRealmLV >= dRealmLV: