| | |
| | | import IpyGameDataPY
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| | | import PlayerViewCache
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| | | import PyGameData
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| | |
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| | | import json
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| | | #--------------------社交圈基本结构-------------------
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| | | # 社交圈
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| | | class SocialPlayers(object):
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| | |
| | |
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| | | def GetCount(self):
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| | | return len(self.SocialDict)
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| | | |
| | | def GetSocialIDList(self): return self.SocialDict.keys()
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| | |
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| | | def Find(self, tagID):
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| | | return self.SocialDict.get(tagID, None)
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| | |
| | | playerSocial.RealmLV = 1
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| | | playerSocial.OnlineType = ChConfig.Def_Offline
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| | | else:
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| | | cacheDict = eval(curCache.GetPropData())
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| | | cacheDict = json.loads(curCache.GetPropData())
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| | |
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| | | playerSocial.clear()
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| | | playerSocial.PlayerID = playerID
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