| | |
| | | import PlayerFamilyRedPacket
|
| | | import PlayerFairyCeremony
|
| | | import PlayerNewFairyCeremony
|
| | | import PlayerActFamilyCTGAssist
|
| | | import PlayerActGarbageSorting
|
| | | import PlayerActBossTrial
|
| | | import PlayerUniversalGameRec
|
| | | import GameWorldAverageLv
|
| | | import PlayerFamilyBoss
|
| | |
| | | def SendMapServerOperationActionState():
|
| | | # 地图启动成功时通知本日运行活动相关状态
|
| | |
|
| | | CrossActionControl.SendMapServerCrossActionState()
|
| | | |
| | | if GameWorld.IsCrossServer():
|
| | | # 跨服不处理运营活动
|
| | | return
|
| | | CrossActionControl.SendMapServerCrossActionState()
|
| | |
|
| | | isReload, OperationActionInfo = __GetOperationActionInfo()
|
| | | mapServerInfoDict = OperationActionInfo[OperationAction_MapServerInfo]
|
| | |
| | |
|
| | | 活动分组编号 = 活动类型 * 10 + 不同界面编号
|
| | | '''
|
| | | if ipyData and hasattr(ipyData, "ActNum"):
|
| | | if ipyData and hasattr(ipyData, "GetActNum"):
|
| | | return ipyData.GetActNum()
|
| | |
|
| | | # 原节日活动的还是默认节日活动
|
| | |
| | |
|
| | | for ipyData in curServerActIpyDataList:
|
| | |
|
| | | platformList = [] if not hasattr(ipyData, "PlatformList") else ipyData.GetPlatformList()
|
| | | serverGroupIDList = [] if not hasattr(ipyData, "ServerGroupIDList") else ipyData.GetServerGroupIDList()
|
| | | serverGroupIDListExcept = [] if not hasattr(ipyData, "ServerGroupIDListExcept") else ipyData.GetServerGroupIDListExcept()
|
| | | platformList = [] if not hasattr(ipyData, "GetPlatformList") else ipyData.GetPlatformList()
|
| | | serverGroupIDList = [] if not hasattr(ipyData, "GetServerGroupIDList") else ipyData.GetServerGroupIDList()
|
| | | serverGroupIDListExcept = [] if not hasattr(ipyData, "GetServerGroupIDListExcept") else ipyData.GetServerGroupIDListExcept()
|
| | | cfgID = ipyData.GetCfgID()
|
| | | startDateStr = ipyData.GetStartDate()
|
| | | endDateStr = ipyData.GetEndDate()
|
| | |
| | | GameWorld.Log(" cfgID=%s,actNum=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,isMixServer=%s,mixServerDay=%s,curDateTime=%s,platformList=%s,serverGroupIDList=%s,Except=%s"
|
| | | % (cfgID, actNum, startDateStr, endDateStr, openServerDay, isMixServer, mixServerDay, curDateTime, platformList, serverGroupIDList, serverGroupIDListExcept))
|
| | |
|
| | | actIDDateTimeSpec = None # 特殊指定的活动ID日期
|
| | | startDateSync = None # 特殊同步前端显示用的开始日期,一般用于与开服前X天交叉的活动
|
| | | if actName in ShareDefine.MultiActNumOperationActNameList:
|
| | | # 多活动分组编号的需要把所有配置的 actNum 都登记进来,以确保地图能正确进行逻辑
|
| | | if actNum not in mapServerOperationActionDict[actName]:
|
| | |
| | | if not isDayRest and actName not in startDateInCustomCanOpenList:
|
| | | GameWorld.Log(" 按日期/周开的开始日期在开服定制限制天内,不处理! cfgID=%s,curServerOpenDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, curServerOpenDateTime, curStartDateTime, customMaxServerDateTime))
|
| | | continue
|
| | | |
| | | # 非每日重置的 且 开始天在定制天内在定制天结束后可继续开启的活动
|
| | | # 注: 为防止开始日期与开服天内的活动开始天对应日期刚好同一天导致活动ID一样,所以这里默认将开始日期改为定制天后一天
|
| | | if not isDayRest and actName in startDateInCustomCanOpenList:
|
| | | actIDDateTimeSpec = datetime.datetime.strptime("%d-%d-%d 00:00:00" |
| | | % (customMaxServerDateTime.year, customMaxServerDateTime.month, customMaxServerDateTime.day), |
| | | ChConfig.TYPE_Time_Format) + datetime.timedelta(days=1)
|
| | | GameWorld.Log(" 开服天后可开启的非每日重置活动! 活动ID日期特殊设置为开服定制天结束后一天! cfgID=%s,actIDDateTimeSpec=%s" % (cfgID, actIDDateTimeSpec))
|
| | | |
| | | # 特殊同步的开始日期,无视是否每日重置
|
| | | if actName in startDateInCustomCanOpenList:
|
| | | startDateSync = datetime.datetime.strptime("%d-%d-%d 00:00:00" |
| | | % (customMaxServerDateTime.year, customMaxServerDateTime.month, customMaxServerDateTime.day), |
| | | ChConfig.TYPE_Time_Format) + datetime.timedelta(days=1)
|
| | | startDateSync = "%d-%d-%d" % (startDateSync.year, startDateSync.month, startDateSync.day)
|
| | | |
| | | else:
|
| | | GameWorld.Log(" 开服常规活动,配置时间格式不支持,不处理! cfgID=%s,startDateStr=%s,endDateStr=%s" % (cfgID, startDateStr, endDateStr))
|
| | | continue
|
| | |
| | | GameWorld.Log(" 非法配置,未知活动类型,不处理! cfgID=%s,actNum=%s" % (cfgID, actNum))
|
| | | continue
|
| | |
|
| | | if hasattr(ipyData, "GetJoinStartTime") and hasattr(ipyData, "GetJoinEndTime"):
|
| | | joinStartTimeStr = ipyData.GetJoinStartTime()
|
| | | joinEndTimeStr = ipyData.GetJoinEndTime()
|
| | | else:
|
| | | joinStartTimeStr = ""
|
| | | joinEndTimeStr = ""
|
| | | |
| | | if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"):
|
| | | startHMStrList = ipyData.GetStartTimeList()
|
| | | endHMStrList = ipyData.GetEndTimeList()
|
| | |
| | | % (actName, cfgID, startHMStrList, endHMStrList))
|
| | | continue
|
| | |
|
| | | isDayRest = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset()
|
| | | resetType = 0 if not hasattr(ipyData, "GetResetType") else ipyData.GetResetType() # 重置类型,0-0点重置;1-5点重置
|
| | | if resetType == 1:
|
| | | startDayDate = datetime.datetime.strptime("%s 05:00:00" % (startDateStr), ChConfig.TYPE_Time_Format)
|
| | |
| | | GameWorld.Log(" startList=%s" % (startList))
|
| | | GameWorld.Log(" end List=%s" % (endList))
|
| | |
|
| | | joinStartTimeList, joinEndTimeList = [], [] # 可指定活动可参与的时间点,不影响活动状态,只影响活动某些功能的参与时机,如上榜类
|
| | | if joinStartTimeStr:
|
| | | if isDayRest:
|
| | | joinStartTimeList.append(datetime.datetime.strptime("%d-%d-%d %s:00" % (curDateTime.year, curDateTime.month, curDateTime.day, joinStartTimeStr), ChConfig.TYPE_Time_Format))
|
| | | joinEndTimeList.append(datetime.datetime.strptime("%d-%d-%d %s:00" % (curDateTime.year, curDateTime.month, curDateTime.day, joinEndTimeStr), ChConfig.TYPE_Time_Format))
|
| | | else:
|
| | | joinStartTimeList.append(datetime.datetime.strptime("%s %s:00" % (startDateStr, joinStartTimeStr), ChConfig.TYPE_Time_Format))
|
| | | joinEndTimeList.append(datetime.datetime.strptime("%s %s:00" % (endDateStr, joinEndTimeStr), ChConfig.TYPE_Time_Format)) |
| | | GameWorld.Log(" joinStartTimeList=%s" % (joinStartTimeList))
|
| | | GameWorld.Log(" joinEndTime List=%s" % (joinEndTimeList))
|
| | | |
| | | for dtIndex, startDateTime in enumerate(startList):
|
| | | endDateTime = endList[dtIndex]
|
| | | # 广播 - 相对实际开始时间
|
| | |
| | | if actName in ShareDefine.MultiActNumOperationActNameList:
|
| | | if actName not in operationTodayActionDict:
|
| | | operationTodayActionDict[actName] = {} # 今日有需要处理的才初始化
|
| | | operationTodayActionDict[actName][actNum] = [ipyData, startList, endList, notifyDict]
|
| | | operationTodayActionDict[actName][actNum] = [ipyData, startList, endList, notifyDict, joinStartTimeList, joinEndTimeList]
|
| | | else:
|
| | | operationTodayActionDict[actName] = [ipyData, startList, endList, notifyDict]
|
| | | operationTodayActionDict[actName] = [ipyData, startList, endList, notifyDict, joinStartTimeList, joinEndTimeList]
|
| | |
|
| | | if isActTime:
|
| | | activityInfoDict = {ShareDefine.ActKey_CfgID:cfgID, ShareDefine.ActKey_ActNum:actNum}
|
| | |
| | | #活动每天的世界等级
|
| | | activityInfoDict[ShareDefine.ActKey_WorldLVList] = GameWorldAverageLv.GetWorldLVListByTime(startDayDate, (endDayDate - startDayDate).days)
|
| | |
|
| | | if startDateSync:
|
| | | activityInfoDict[ShareDefine.ActKey_StartDateSync] = startDateSync
|
| | | GameWorld.Log(" startDateSync=%s" % (startDateSync))
|
| | | |
| | | dayIndex = (curDateTime - startDayDate).days
|
| | | actIDDateTime = startDayDate
|
| | | isDayRest = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset()
|
| | | # 按时段开的默认每天重置
|
| | | if isDayRest or (startHMStrList and endHMStrList):
|
| | | actIDDateTime += datetime.timedelta(days=dayIndex)
|
| | | if actIDDateTimeSpec:
|
| | | actIDDateTime = actIDDateTimeSpec
|
| | | actID = int(time.mktime(actIDDateTime.timetuple())) # 默认取开始时间点的time值作为活动ID
|
| | | activityInfoDict[ShareDefine.ActKey_DayIndex] = dayIndex
|
| | | activityInfoDict[ShareDefine.ActKey_ID] = actID
|
| | |
| | | actCfgCount = getattr(ipyDataMgr, "Get%sCount" % actName)()
|
| | | for cfgIndex in xrange(actCfgCount):
|
| | | ipyData = getattr(ipyDataMgr, "Get%sByIndex" % actName)(cfgIndex)
|
| | | platformList = [] if not hasattr(ipyData, "PlatformList") else ipyData.GetPlatformList()
|
| | | serverGroupIDList = [] if not hasattr(ipyData, "ServerGroupIDList") else ipyData.GetServerGroupIDList()
|
| | | serverGroupIDListExcept = [] if not hasattr(ipyData, "ServerGroupIDListExcept") else ipyData.GetServerGroupIDListExcept()
|
| | | platformList = [] if not hasattr(ipyData, "GetPlatformList") else ipyData.GetPlatformList()
|
| | | serverGroupIDList = [] if not hasattr(ipyData, "GetServerGroupIDList") else ipyData.GetServerGroupIDList()
|
| | | serverGroupIDListExcept = [] if not hasattr(ipyData, "GetServerGroupIDListExcept") else ipyData.GetServerGroupIDListExcept()
|
| | |
|
| | | if platformList and platform not in platformList:
|
| | | continue
|
| | |
| | | for sendMapServerMsgDict in curActMapInfoDictList:
|
| | |
|
| | | state = 0 # 默认关闭
|
| | | stateJoin = 0 # 可参与状态
|
| | | ipyData = None
|
| | |
|
| | | actNum = sendMapServerMsgDict.get(ShareDefine.ActKey_ActNum, 0)
|
| | |
| | | else:
|
| | | todayActInfoList = operationTodayActionDict[actName]
|
| | |
|
| | | if isinstance(todayActInfoList, list) and len(todayActInfoList) == 4:
|
| | | if isinstance(todayActInfoList, list) and len(todayActInfoList) == 6:
|
| | | #startList = [] # [startDateTime, ...]
|
| | | #endList = [] # [endDateTime, ...]
|
| | | #notifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...}
|
| | | #ipyData 可能为 None
|
| | | ipyData, startList, endList, notifyDict = todayActInfoList
|
| | | ipyData, startList, endList, notifyDict, joinStartTimeList, joinEndTimeList = todayActInfoList
|
| | |
|
| | | # ״̬
|
| | | for dIndex, startDateTime in enumerate(startList):
|
| | |
| | | if startDateTime <= curDateTime < endDateTime:
|
| | | state = dIndex + 1 # 代表第几个时间段
|
| | | break
|
| | | |
| | | if joinStartTimeList:
|
| | | for jIndex, joinStartDateTime in enumerate(joinStartTimeList):
|
| | | endJoinDateTime = joinEndTimeList[jIndex]
|
| | | if joinStartDateTime <= curDateTime < endJoinDateTime:
|
| | | stateJoin = state
|
| | | break
|
| | | else:
|
| | | stateJoin = state
|
| | |
|
| | | # 全服广播提示信息
|
| | | if curDateTime in notifyDict:
|
| | |
| | | if actName in ShareDefine.MultiActNumOperationActNameList:
|
| | | dictName += "_%s" % actNum
|
| | | preState = gameWorld.GetDictByKey(dictName)
|
| | | if not isReload and preState == state:
|
| | | |
| | | dictNameJoin = ChConfig.Def_WorldKey_OperationActionStateJoin % actName
|
| | | if actName in ShareDefine.MultiActNumOperationActNameList:
|
| | | dictNameJoin += "_%s" % actNum
|
| | | preStateJoin = gameWorld.GetDictByKey(dictNameJoin)
|
| | | |
| | | if not isReload and preState == state and preStateJoin == stateJoin:
|
| | | #已经是这个状态了
|
| | | continue
|
| | | GameWorld.Log("运营活动变更: actName=%s,actNum=%s,preState=%s,state=%s,dictName=%s" % (actName, actNum, preState, state, dictName))
|
| | | GameWorld.Log("运营活动变更: actName=%s,actNum=%s,preState=%s,state=%s,preStateJoin=%s,stateJoin=%s" % (actName, actNum, preState, state, preStateJoin, stateJoin))
|
| | | #更新字典值
|
| | | gameWorld.SetDict(dictName, state)
|
| | | gameWorld.SetDict(dictNameJoin, stateJoin)
|
| | |
|
| | | dbOperationActIDKey = PlayerDBGSEvent.Def_OperationActID % actName
|
| | | dbOperationActWorldLVKey = PlayerDBGSEvent.Def_OActWorldLV % actName
|
| | |
| | | GameWorld.Log(" dbActID变更: dbActID=%s,curActID=%s" % (dbActID, curActID))
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(dbOperationActIDKey, curActID)
|
| | |
|
| | | # 结束旧的
|
| | | if dbActID:
|
| | | if actName == ShareDefine.OperationActionName_BossTrial:
|
| | | PlayerActBossTrial.OnActEnd(actNum, ipyData, dayIndex)
|
| | | |
| | | if curActID:
|
| | | if actName in ShareDefine.NeedWorldLVOperationActNameList:
|
| | | #记录开启时世界等级
|
| | |
| | | PlayerStore.ResetFlashSaleBuyCnt(ipyData)
|
| | | elif actName == ShareDefine.OperationActionName_GarbageSorting:
|
| | | PlayerActGarbageSorting.OnActStart(actNum)
|
| | | elif actName == ShareDefine.OperationActionName_BossTrial:
|
| | | PlayerActBossTrial.OnActStart(actNum)
|
| | | elif actName == ShareDefine.OperationActionName_FamilyCTGAssist:
|
| | | PlayerActFamilyCTGAssist.OnActStart(actNum)
|
| | | else:
|
| | | if actName == ShareDefine.OperationActionName_GarbageSorting:
|
| | | PlayerActGarbageSorting.OnActEnd(actNum)
|
| | |
| | | #GameWorld.SendMapServerMsgEx(dictName, state) # 运营活动不单独通知活动状态,需与活动信息整合后一起通知
|
| | |
|
| | | sendMapServerMsgDict[ShareDefine.ActKey_State] = state
|
| | | sendMapServerMsgDict[ShareDefine.ActKey_StateJoin] = stateJoin
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OperationActionInfo % actName, sendMapServerMsgDict)
|
| | |
|
| | | GameWorld.Log(" sendMapServerMsgDict: %s" % (sendMapServerMsgDict))
|
| | |
| | | dailyIpyData = ipyDataMgr.GetDailyActionByIndex(i)
|
| | | dailyID = dailyIpyData.GetDailyID()
|
| | |
|
| | | if dailyID in [ShareDefine.DailyActionID_CrossBattlefield]:
|
| | | GameWorld.Log(" 不需要处理的日常活动! dailyID=%s" % dailyID)
|
| | | continue
|
| | | |
| | | # 是当天开服天定制活动的不处理常规活动
|
| | | if dailyID in customDailyIDList:
|
| | | GameWorld.Log(" 常规活动ID配置是今天的定制活动ID,不处理!: dailyID=%s" % dailyID)
|
| | |
| | | def Dispose_DailyActionState():
|
| | | # 日常活动状态变更检查处理
|
| | |
|
| | | if GameWorld.IsCrossServer():
|
| | | CrossActionControl.Dispose_CrossDailyActionState()
|
| | | |
| | | todayDailyActionInfo = __GetTodayDailyActionInfo()
|
| | | if not todayDailyActionInfo:
|
| | | return
|
| | |
| | | def SendMapServerDailyActionState():
|
| | | # 地图启动成功时通知本日进行中的日常活动状态
|
| | |
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | if GameWorld.IsCrossServer():
|
| | | CrossActionControl.SendMapServerCrossDailyActionState()
|
| | | else:
|
| | | for dailyActionID in ShareDefine.CrossDailyActionIDList:
|
| | | dictName = ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % dailyActionID |
| | | state = gameWorld.GetDictByKey(dictName)
|
| | | if state:
|
| | | GameWorld.SendMapServerMsgEx(dictName, state)
|
| | | |
| | | todayDailyActionInfo = __GetTodayDailyActionInfo()
|
| | | if not todayDailyActionInfo:
|
| | | return
|
| | |
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | for actionInfo in todayDailyActionInfo:
|
| | | dailyActionID = actionInfo[0]
|
| | | dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID
|