| | |
| | | return
|
| | | equipPlace = ipyData.GetEquipPlace()
|
| | | classLV = ipyData.GetClassLV()
|
| | | funcPlusMinClassInfo = IpyGameDataPY.GetFuncEvalCfg("EquipPlusByFuncID", 1, {})
|
| | | funcID = ShareDefine.GameFuncID_EquipWash
|
| | | if str(funcID) in funcPlusMinClassInfo:
|
| | | funcMinClassLV = funcPlusMinClassInfo[str(funcID)]
|
| | | if classLV < funcMinClassLV:
|
| | | GameWorld.Log("该装备阶无法洗练! classLV=%s < funcMinClassLV=%s" % (classLV, funcMinClassLV), playerID)
|
| | | return
|
| | | washType = GetEquipWashType(equipPlace)
|
| | | if washType is None:
|
| | | GameWorld.Log("该装备位无法洗练! equipPlace=%s" % (equipPlace), playerID)
|